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[ 8 posts ] |
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P@S@f
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Post subject: rev 1180:f2b9f4ef1987 - crashing Posted: Tue Nov 22, 2011 9:26 am |
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Joined: Mon Nov 21, 2011 8:14 pm Posts: 11
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P@S@f
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Tue Nov 22, 2011 4:35 pm |
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Joined: Mon Nov 21, 2011 8:14 pm Posts: 11
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P@S@f
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Tue Nov 22, 2011 5:24 pm |
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Joined: Mon Nov 21, 2011 8:14 pm Posts: 11
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nkeynes
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Wed Nov 23, 2011 11:49 am |
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Joined: Mon Jun 26, 2006 9:47 pm Posts: 293
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Hi p@s@f,
Something seems to be awry in your NVidia headers and/or libraries - your build is dying in nv_create_buffer in the call to glGenFencesNV. It looks like the problem is that for some reason it's not finding the glGenFencesNV function in libGL.so, even though your driver is declaring that it does support the relevant extensions (NV_vertex_array_range and NV_fence). Do you have the official NVidia libGL.so installed? 195.36.31 is pretty old but afaik it should still work.
I should probably add some checks for this circumstance, but in the meantime you could work around it by commenting out lines 262-267 in src/drivers/gl_vbo.c that check for vertex-range support.
Cheers, Nathan
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P@S@f
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Wed Nov 23, 2011 9:26 pm |
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Joined: Mon Nov 21, 2011 8:14 pm Posts: 11
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nkeynes
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Thu Nov 24, 2011 8:12 am |
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Joined: Mon Jun 26, 2006 9:47 pm Posts: 293
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P@S@f
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Mon Dec 05, 2011 4:45 pm |
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Joined: Mon Nov 21, 2011 8:14 pm Posts: 11
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nkeynes
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Post subject: Re: rev 1180:f2b9f4ef1987 - crashing Posted: Mon Dec 12, 2011 11:24 am |
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Joined: Mon Jun 26, 2006 9:47 pm Posts: 293
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