|
It is currently Sun Nov 10, 2024 1:24 am
|
View unanswered posts | View active topics
|
Page 1 of 1
|
[ 2 posts ] |
|
Author |
Message |
giovannino
|
Post subject: Channel 63 of aica not workin Posted: Thu Mar 03, 2011 8:22 pm |
|
Joined: Mon Jan 31, 2011 3:56 am Posts: 10
|
Nathan , as you know i am rewriting the audio subsystem of lxdream but i have found follwing problem in bikkuriman and looney tunes space race, it seems that the channel 63 is not handled correctly if i force enable of this channel i get garbled audio but audio is output ,if not the channel is never started. Can you help me? by the way when i reach a good standard in the audio i will send you the hg diff by email.
Here my fixes for the audio i set different standard volumes for pcm 16bits and 8 bits set as constants in aica.H. simplified at maximum sdl_audio simplified at maximum audio.c set cycles per sample to 44 (set as constant in audio.h) set number_of samples to 48 this seems the best tradeoff (set as constant in audio.h)
Things i tried to fix but did not have luck NO AUDIO IN SOME GAMES (channel 63) IN SOME GAMES THE AUDIO REPEATS FOREVER Some glitches in audio when playiin adpcm 4BITS
|
|
Top |
|
|
nkeynes
|
Post subject: Re: Channel 63 of aica not workin Posted: Sun Mar 13, 2011 9:14 am |
|
|
Admin |
Joined: Mon Jun 26, 2006 9:47 pm Posts: 293
|
|
Top |
|
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 12 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|