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lxdream.org :: lxdream/src/pvr2/gl_slsrc.c
lxdream 0.9.1
released Jun 29
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filename src/pvr2/gl_slsrc.c
changeset 652:231ca5cbd397
prev645:a7392098299c
author nkeynes
date Wed Mar 26 11:56:12 2008 +0000 (14 years ago)
branchlxdream-render
permissions -rw-r--r--
last change Fix perspective correction (at least for those with shader support)
file annotate diff log raw
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/**
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 * This file is automatically generated - do not edit
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 */
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const char *glsl_vertex_shader_src = "// Standard PVR2 vertex shader\n\
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\n\
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void main()\n\
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{\n\
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    vec4 tmp = ftransform();\n\
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    float w = gl_Vertex.z;\n\
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    gl_Position  = tmp * w;\n\
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    gl_FrontColor = gl_Color;\n\
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    gl_FrontSecondaryColor = gl_SecondaryColor;\n\
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    gl_TexCoord[0] = gl_MultiTexCoord0;\n\
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}\n\
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";
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const char *glsl_fragment_shader_src = "// Standard PVR2 fragment shader\n\
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\n\
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void main()\n\
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{\n\
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	gl_FragColor = gl_Color;\n\
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	gl_FragDepth = gl_FragCoord.z;\n\
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}";
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