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lxdream.org :: lxdream/src/sh4/sh4.h
lxdream 0.9.1
released Jun 29
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filename src/sh4/sh4.h
changeset 586:2a3ba82cf243
next669:ab344e42bca9
author nkeynes
date Tue Jan 15 20:50:23 2008 +0000 (16 years ago)
permissions -rw-r--r--
last change Merged lxdream-mmu r570:596 to trunk
file annotate diff log raw
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/**
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 * $Id: sh4.h 577 2008-01-01 05:08:38Z nkeynes $
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 * 
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 * This file defines the public functions and definitions exported by the SH4
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 * modules.
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 *
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 * Copyright (c) 2005 Nathan Keynes.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 */
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#ifndef lxdream_sh4_H
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#define lxdream_sh4_H 1
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#include "lxdream.h"
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#include "mem.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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 * SH4 is running normally 
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 */
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#define SH4_STATE_RUNNING 1
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/**
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 * SH4 is not executing instructions but all peripheral modules are still
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 * running
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 */
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#define SH4_STATE_SLEEP 2
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/**
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 * SH4 is not executing instructions, DMAC is halted, but all other peripheral
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 * modules are still running
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 */
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#define SH4_STATE_DEEP_SLEEP 3
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/**
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 * SH4 is not executing instructions and all peripheral modules are also
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 * stopped. As close as you can get to powered-off without actually being
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 * off.
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 */
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#define SH4_STATE_STANDBY 4
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/**
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 * sh4r.event_types flag indicating a pending IRQ
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 */
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#define PENDING_IRQ 1
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/**
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 * sh4r.event_types flag indicating a pending event (from the event queue)
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 */
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#define PENDING_EVENT 2
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/**
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 * SH4 register structure
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 */
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struct sh4_registers {
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    uint32_t r[16];
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    uint32_t sr, pr, pc, fpscr;
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    uint32_t t, m, q, s; /* really boolean - 0 or 1 */
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    int32_t fpul;
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    float *fr_bank;
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    float fr[2][16];
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    uint64_t mac;
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    uint32_t gbr, ssr, spc, sgr, dbr, vbr;
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    uint32_t r_bank[8]; /* hidden banked registers */
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    int32_t store_queue[16]; /* technically 2 banks of 32 bytes */
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    uint32_t new_pc; /* Not a real register, but used to handle delay slots */
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    uint32_t event_pending; /* slice cycle time of the next pending event, or FFFFFFFF
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                             when no events are pending */
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    uint32_t event_types; /* bit 0 = IRQ pending, bit 1 = general event pending */
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    int in_delay_slot; /* flag to indicate the current instruction is in
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                             * a delay slot (certain rules apply) */
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    uint32_t slice_cycle; /* Current nanosecond within the timeslice */
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    int sh4_state; /* Current power-on state (one of the SH4_STATE_* values ) */
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};
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extern struct sh4_registers sh4r;
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/**
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 * Switch between translation and emulation execution modes. Note that this
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 * should only be used while the system is stopped. If the system was built
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 * without translation support, this method has no effect.
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 *
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 * @param use TRUE for translation mode, FALSE for emulation mode.
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 */
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void sh4_set_use_xlat( gboolean use );
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/**
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 * Test if system is currently using the translation engine.
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 */
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gboolean sh4_is_using_xlat();
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/**
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 * Explicitly set the SH4 PC to the supplied value - this will be the next
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 * instruction executed. This should only be called while the system is stopped.
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 */
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void sh4_set_pc( int pc );
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/**
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 * Execute (using the emulator) a single instruction (in other words, perform a
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 * single-step operation). 
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 */
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gboolean sh4_execute_instruction( void );
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/* SH4 breakpoints */
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void sh4_set_breakpoint( uint32_t pc, breakpoint_type_t type );
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gboolean sh4_clear_breakpoint( uint32_t pc, breakpoint_type_t type );
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int sh4_get_breakpoint( uint32_t pc );
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#ifdef __cplusplus
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}
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#endif
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#endif /* !lxdream_sh4_H */
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