filename | src/pvr2/fragment.glsl |
changeset | 635:76c63aac3590 |
author | nkeynes |
date | Sun Dec 20 21:19:09 2009 +1000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Make sure there's a trailing new-line after the cpu registers are printed |
file | annotate | diff | log | raw |
nkeynes@635 | 1 | // Standard PVR2 fragment shader |
nkeynes@635 | 2 | |
nkeynes@635 | 3 | void main() |
nkeynes@635 | 4 | { |
nkeynes@635 | 5 | gl_FragColor = gl_Color; |
nkeynes@635 | 6 | gl_FragDepth = gl_FragCoord.z; |
nkeynes@635 | 7 | } |
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