filename | RELEASE_NOTES |
changeset | 897:163b9ed7899c |
prev | 793:7877d947228d |
next | 1048:0c0947f79563 |
author | nkeynes |
date | Wed Oct 29 23:51:58 2008 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Use regparam calling conventions for all functions called from translated code, along with a few other high-use functions. Can probably extend this to all functions, but as it is this is a nice performance boost |
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nkeynes@897 | 1 | Release notes for lxdream 0.9 "Shiny" |
nkeynes@177 | 2 | =================================================== |
nkeynes@177 | 3 | |
nkeynes@897 | 4 | Lxdream 0.9 is considerably more stable and accurate than the 0.8 series |
nkeynes@897 | 5 | (thanks more to a huge number of bugfixes than anything else), and the |
nkeynes@897 | 6 | majority of software can be expected to "just work" with minimal problems. |
nkeynes@177 | 7 | |
nkeynes@897 | 8 | Nevertheless this should still be considered an alpha release, with many |
nkeynes@897 | 9 | unimplemented features remaining. You're unlikely to see 'perfect' emulation, |
nkeynes@897 | 10 | and we're nowhere near being bug-compatible (in other words, don't expect your |
nkeynes@897 | 11 | code to work on the real hardware just because it runs correctly in lxdream). |
nkeynes@897 | 12 | |
nkeynes@897 | 13 | Changes since 0.8.4 |
nkeynes@897 | 14 | ------------------- |
nkeynes@897 | 15 | * Improved accuracy + compatibility (many bugfixes) |
nkeynes@897 | 16 | * Shadow volumes |
nkeynes@897 | 17 | * Render-to-texture support |
nkeynes@897 | 18 | * Fogging |
nkeynes@897 | 19 | * Light-gun support |
nkeynes@897 | 20 | |
nkeynes@897 | 21 | Known issues |
nkeynes@897 | 22 | ------------ |
nkeynes@897 | 23 | The following are known problems in 0.9 that will be fixed in the next major |
nkeynes@897 | 24 | release - in other words, you don't need to report them - we already know :) |
nkeynes@897 | 25 | |
nkeynes@897 | 26 | * Graphic artifacts related to translucent triangle intersections, sorting errors |
nkeynes@897 | 27 | and/of lack of depth precision. |
nkeynes@897 | 28 | |
nkeynes@897 | 29 | * MMU address translation (eg linux, wince, etc) is painfully slow to the |
nkeynes@897 | 30 | point of unusability. |
nkeynes@897 | 31 | |
nkeynes@897 | 32 | * The SH4 emulation is not cycle accurate, and (by default) usually runs |
nkeynes@897 | 33 | slower than the real one. This cause some programs to have timing problems |
nkeynes@897 | 34 | or to break completely. In some cases this can be worked around by |
nkeynes@897 | 35 | adjusting the CPU scaling factor (-m command line option) |
nkeynes@897 | 36 | |
nkeynes@897 | 37 | * Audio quality generally ranges from poor to horrible, interrupted by the |
nkeynes@897 | 38 | occasional bit of fair-to-middling sound. |
nkeynes@897 | 39 | |
nkeynes@897 | 40 | System requirements |
nkeynes@897 | 41 | ------------------- |
nkeynes@897 | 42 | Linux: |
nkeynes@897 | 43 | GTK 2.6+ |
nkeynes@897 | 44 | Current (2008 or later) ATI or NVidia binary OpenGL drivers |
nkeynes@897 | 45 | - If anyone wants to fix the free drivers, lxdream specifically |
nkeynes@897 | 46 | requires a working implementation of either the EXT_framebuffer_object |
nkeynes@897 | 47 | or GLX_SGIX_pbuffer extensions. |
nkeynes@897 | 48 | |
nkeynes@897 | 49 | OS X: |
nkeynes@897 | 50 | System 10.4 or later |
nkeynes@897 | 51 | |
nkeynes@897 | 52 | GCC, Make, etc. |
nkeynes@897 | 53 | |
nkeynes@897 | 54 | Building |
nkeynes@897 | 55 | -------- |
nkeynes@897 | 56 | From the base directory |
nkeynes@897 | 57 | ~$ ./configure |
nkeynes@897 | 58 | ~$ make |
nkeynes@897 | 59 | ~$ make install (optional, GTK only) |
nkeynes@897 | 60 | |
nkeynes@897 | 61 | Enjoy! |
nkeynes@897 | 62 | |
nkeynes@897 | 63 | |
nkeynes@897 | 64 | Older History |
nkeynes@897 | 65 | ================ |
nkeynes@177 | 66 | |
nkeynes@793 | 67 | Changes since 0.8.3 |
nkeynes@793 | 68 | ------------------- |
nkeynes@793 | 69 | * Fullly native Mac OS X support |
nkeynes@793 | 70 | * Renderer rewrite (fixes perspective correction among other problems) |
nkeynes@793 | 71 | * ALSA and PulseAudio sound drivers |
nkeynes@793 | 72 | * Save states now work on x86-64 |
nkeynes@793 | 73 | * New translations: Spanish and Italian |
nkeynes@793 | 74 | * Lots of miscellaneous bug-fixes and improvements |
nkeynes@793 | 75 | |
nkeynes@623 | 76 | Changes since 0.8.2 |
nkeynes@623 | 77 | ------------------- |
nkeynes@623 | 78 | * MMU Implementation |
nkeynes@623 | 79 | * Dreamcast mouse + keyboard support |
nkeynes@623 | 80 | * Joystick/gamepad support |
nkeynes@623 | 81 | * Assorted bug-fixes |
nkeynes@623 | 82 | |
nkeynes@623 | 83 | Changes since 0.8.1 |
nkeynes@623 | 84 | ------------------- |
nkeynes@623 | 85 | * x86-64 architecture support |
nkeynes@623 | 86 | * Preliminary Mac OS X support |
nkeynes@623 | 87 | * Pbuffer support (to support OpenGL drivers without EXT_framebuffer_object) |
nkeynes@623 | 88 | * Support for more recent CDI and NRG image file versions |
nkeynes@623 | 89 | * Minor bugfixes |
nkeynes@623 | 90 | |
nkeynes@623 | 91 | Changes since 0.8 |
nkeynes@623 | 92 | ----------------- |
nkeynes@623 | 93 | * Various configure/build fixes for compatibility |
nkeynes@623 | 94 | * GDI image support |
nkeynes@623 | 95 | * Minor bugfixes |
nkeynes@623 | 96 | |
nkeynes@483 | 97 | Changes since Milestone 3 |
nkeynes@483 | 98 | ------------------------- |
nkeynes@483 | 99 | * Speed improvements (translation core now runs at roughly double the speed |
nkeynes@483 | 100 | of M3) |
nkeynes@483 | 101 | * GUI Overhaul - it's actually somewhat usable now. Also removed the gnome |
nkeynes@483 | 102 | dependency (now just needs GTK 2.0) |
nkeynes@483 | 103 | * Sound fixes (aka, some sound actually works now) |
nkeynes@483 | 104 | * A few minor bugfixes and tweaks. |
nkeynes@483 | 105 | |
nkeynes@403 | 106 | Changes since Milestone 2 |
nkeynes@403 | 107 | ------------------------- |
nkeynes@403 | 108 | * Implemented the SH4 translation core |
nkeynes@403 | 109 | * A handful of minor bugfixes |
nkeynes@403 | 110 | |
nkeynes@403 | 111 | No really, that's it. The good stuff is coming next version, honest |
nkeynes@403 | 112 | |
nkeynes@354 | 113 | Changes since Milestone 1 |
nkeynes@354 | 114 | ------------------------- |
nkeynes@354 | 115 | * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a |
nkeynes@354 | 116 | quick hack to get something running. It's done for real now. |
nkeynes@354 | 117 | * Initial IO event system (not widely used yet) |
nkeynes@354 | 118 | * Lots of bugfixes throughout the system |
nkeynes@354 | 119 |
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