filename | src/drivers/gl_slsrc.c |
changeset | 405:570d93abb5b7 |
author | nkeynes |
date | Fri Jan 25 05:38:26 2008 +0000 (16 years ago) |
permissions | -rw-r--r-- |
last change | Fix dangling references to recovery_posn |
file | annotate | diff | log | raw |
nkeynes@405 | 1 | /** |
nkeynes@405 | 2 | * This file is automatically generated - do not edit |
nkeynes@405 | 3 | */ |
nkeynes@405 | 4 | |
nkeynes@405 | 5 | const char *glsl_vertex_shader_src = "// Standard PVR2 vertex shader\n\ |
nkeynes@405 | 6 | \n\ |
nkeynes@405 | 7 | void main()\n\ |
nkeynes@405 | 8 | {\n\ |
nkeynes@405 | 9 | gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n\ |
nkeynes@405 | 10 | }\n\ |
nkeynes@405 | 11 | "; |
nkeynes@405 | 12 | |
nkeynes@405 | 13 | const char *glsl_fragment_shader_src = "// Standard PVR2 fragment shader\n\ |
nkeynes@405 | 14 | \n\ |
nkeynes@405 | 15 | void main()\n\ |
nkeynes@405 | 16 | {\n\ |
nkeynes@405 | 17 | gl_FragColor = gl_Color;\n\ |
nkeynes@405 | 18 | }"; |
nkeynes@405 | 19 |
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