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lxdream.org :: lxdream/src/pvr2/glutil.c
lxdream 0.9.1
released Jun 29
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filename src/pvr2/glutil.c
changeset 1275:83b15705cdde
prev1258:f8a9c0fd2abb
next1276:e20a69167093
author nkeynes
date Tue Mar 20 08:29:38 2012 +1000 (10 years ago)
permissions -rw-r--r--
last change More android WIP
- Implement onPause/onResume (although resume is not actually working yet)
- Implement BGRA => RGBA texture conversion (BGRA doesn't seem to work on the TFP)

Boot swirl is now displayed, albeit depth buffering seems to be broken.
file annotate diff log raw
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/**
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 * $Id$
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 *
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 * GL-based support functions 
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 *
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 * Copyright (c) 2005 Nathan Keynes.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 */
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#include <string.h>
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#include <stdlib.h>
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#include <glib/gstrfuncs.h>
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#include "pvr2/glutil.h"
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gboolean isOpenGLES2()
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{
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    const char *str = glGetString(GL_VERSION);
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    if( strncmp(str, "OpenGL ES 2.", 12) == 0 ) {
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        return TRUE;
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    }
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}
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gboolean isGLSecondaryColorSupported()
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{
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    return isGLExtensionSupported("GL_EXT_secondary_color");
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}
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gboolean isGLVertexBufferSupported()
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{
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    return isGLExtensionSupported("GL_ARB_vertex_buffer_object");
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}
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gboolean isGLPixelBufferSupported()
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{
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    return isGLExtensionSupported("GL_ARB_pixel_buffer_object");
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}
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gboolean isGLMirroredTextureSupported()
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{
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    return isGLExtensionSupported("GL_ARB_texture_mirrored_repeat");
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}
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gboolean isGLBGRATextureSupported()
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{
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    /* Note: e.g. Tegra 3 reports GL_EXT_bgra, but it doesn't actually work.
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     * Need to check this with NVIDIA, in meantime assume GLES2 doesn't have
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     * BGRA support */
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    return !isOpenGLES2() && isGLExtensionSupported("GL_EXT_bgra");
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}
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gboolean isGLShaderSupported()
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{
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    return isOpenGLES2() || (isGLExtensionSupported("GL_ARB_fragment_shader") &&
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    isGLExtensionSupported("GL_ARB_vertex_shader") &&
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    isGLExtensionSupported("GL_ARB_shading_language_100"));
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}
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/**
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 * Check if there's at least 2 texture units
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 */
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gboolean isGLMultitextureSupported()
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{
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    if( !isOpenGLES2() && !isGLExtensionSupported("GL_ARB_multitexture") )
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        return FALSE;
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    int units = 0;
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#if defined(GL_MAX_TEXTURE_UNITS)
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        glGetIntegerv(GL_MAX_TEXTURE_UNITS, &units);
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#elif defined(GL_MAX_TEXTURE_IMAGE_UNITS)
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        glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units);
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#endif
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    return units >= 2;
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}
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gboolean isGLVertexRangeSupported()
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{
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    return isGLExtensionSupported("GL_APPLE_vertex_array_range") ||
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            isGLExtensionSupported("GL_NV_vertex_array_range");
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}
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/**
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 * Test if a specific extension is supported. From opengl.org
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 * @param extension extension name to check for
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 * @return TRUE if supported, otherwise FALSE.
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 */
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gboolean isGLExtensionSupported( const char *extension )
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{
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    const GLubyte *extensions = NULL;
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    const GLubyte *start;
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    GLubyte *where, *terminator;
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    /* Extension names should not have spaces. */
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    where = (GLubyte *) strchr(extension, ' ');
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    if (where || *extension == '\0')
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        return 0;
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    extensions = glGetString(GL_EXTENSIONS);
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    if( extensions == NULL ) {
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        /* No GL available, so we're pretty sure the extension isn't
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         * available either. */
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        return FALSE;
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    }
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    /* It takes a bit of care to be fool-proof about parsing the
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       OpenGL extensions string. Don't be fooled by sub-strings,
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       etc. */
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    start = extensions;
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    for (;;) {
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        where = (GLubyte *) strstr((const char *) start, extension);
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        if (!where)
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            break;
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        terminator = where + strlen(extension);
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        if (where == start || *(where - 1) == ' ')
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            if (*terminator == ' ' || *terminator == '\0')
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                return TRUE;
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        start = terminator;
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    }
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    return FALSE;
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}
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int compare_charp( const void *a, const void *b )
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{
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    const char **ca = (const char **)a;
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    const char **cb = (const char **)b;
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    return strcmp(*ca, *cb);
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}
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#define DEFAULT_TERMINAL_COLUMNS 80
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#define DEFAULT_COLUMN_WIDTH 34
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int glGetMaxColourAttachments()
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{
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#ifdef GL_MAX_COLOR_ATTACHMENTS
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    GLint result = 0;
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    glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &result);
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    return result;
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#else
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    return 1;
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#endif
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}
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/**
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 * Define an orthographic projection matrix
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 * Note: row-major order
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 */
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void defineOrthoMatrix( GLfloat *matrix, GLfloat width, GLfloat height, GLfloat znear, GLfloat zfar )
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{
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    matrix[0] =  2/width;
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    matrix[1] =  0;
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    matrix[2] =  0;
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    matrix[3] =  0;
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    matrix[4] =  0;
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    matrix[5] = -2/height;
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    matrix[6] =  0;
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    matrix[7] =  0;
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    matrix[8] =  0;
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    matrix[9] =  0;
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    matrix[10]= -2/(zfar-znear);
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    matrix[11]=  0;
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    matrix[12]= -1;
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    matrix[13]=  1;
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    matrix[14]= -(zfar+znear)/(zfar-znear);
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    matrix[15]=  1;
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}
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/**
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 * Format a GL extension list (or other space-separated string) nicely, and
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 * print to the given output stream.
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 */
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void fprint_extensions( FILE *out, const char *extensions )
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{
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    unsigned int i, j, count, maxlen = DEFAULT_COLUMN_WIDTH, columns, per_column, terminal_columns;
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    const char *terminal_columns_str = getenv("COLUMNS");
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    if( terminal_columns_str == NULL || (terminal_columns = strtol(terminal_columns_str,0,10)) == 0 )
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        terminal_columns = DEFAULT_TERMINAL_COLUMNS;
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    if( extensions == NULL || extensions[0] == '\0' )
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        return;
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    gchar *ext_dup = g_strdup(extensions);
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    gchar **ext_split = g_strsplit(g_strstrip(extensions), " ", 0);
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    for( count = 0; ext_split[count] != NULL; count++ ) {
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        unsigned len = strlen(ext_split[count]);
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        if( len > maxlen )
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            maxlen = len;
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    }
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    columns = terminal_columns / (maxlen+2);
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    if( columns == 0 )
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        columns = 1;
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    per_column = (count+columns-1) / columns;
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    qsort(ext_split, count, sizeof(gchar *), compare_charp);
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    for( i=0; i<per_column; i++ ) {
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        for( j=0; j<columns; j++ ) {
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            unsigned idx = i + (j*per_column);
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            if( idx < count )
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                fprintf( out, "  %-*s", maxlen, ext_split[idx] );
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        }
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        fprintf( out, "\n" );
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    }
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    g_strfreev(ext_split);
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    g_free(ext_dup);
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}
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void glPrintInfo( FILE *out )
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{
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    fprintf( out, "GL Vendor: %s\n", glGetString(GL_VENDOR) );
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    fprintf( out, "GL Renderer: %s\n", glGetString(GL_RENDERER) );
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    fprintf( out, "GL Version: %s\n", glGetString(GL_VERSION) );
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    if( isGLShaderSupported() ) {
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         fprintf( out, "SL Version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION) );
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    }
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    fprintf( out, "GL Extensions:\n" );
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    fprint_extensions( out, (const gchar *)glGetString(GL_EXTENSIONS) );
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    if( display_driver && display_driver->print_info ) {
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        fprintf( out, "\n");
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        display_driver->print_info(out);
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    }
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}
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gboolean gl_check_error(const char *context)
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{
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    GLint err = glGetError();
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    if( err != 0 ) {
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        const char *s;
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        switch( err ) {
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        case GL_INVALID_ENUM: s = "Invalid enum"; break;
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        case GL_INVALID_VALUE: s = "Invalid value"; break;
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        case GL_INVALID_OPERATION: s = "Invalid operation"; break;
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#ifdef GL_STACK_OVERFLOW
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        case GL_STACK_OVERFLOW: s = "Stack overflow"; break;
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#endif
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#ifdef GL_STACK_UNDERFLOW
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        case GL_STACK_UNDERFLOW: s = "Stack underflow"; break;
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#endif
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        case GL_OUT_OF_MEMORY:   s = "Out of memory"; break;
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        default: s = "Unknown error"; break;
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        }
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        if( context ) {
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            WARN( "%s: GL error: %x (%s)\n", context, err, s );
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        } else {
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            WARN( "GL error: %x (%s)\n", err, s );
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        }
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        return FALSE;
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    }
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    return TRUE;
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}
.