filename | RELEASE_NOTES |
changeset | 354:8bf6587e1f9b |
prev | 177:e81b20f61ba8 |
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author | nkeynes |
date | Wed Sep 12 09:16:47 2007 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Add disassembly dump function to xltcache |
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nkeynes@354 | 1 | Release notes for Milestone 2 |
nkeynes@177 | 2 | =================================================== |
nkeynes@177 | 3 | |
nkeynes@354 | 4 | Please note that this is a development release - many |
nkeynes@354 | 5 | things are not yet implemented, it's still quite slow, and not |
nkeynes@354 | 6 | particularly user-friendly. Framerates are typically 4-5 frames |
nkeynes@354 | 7 | per second on a 3Ghz P4. If you're looking for something to just |
nkeynes@354 | 8 | play DC games, you'll probably want to wait for the next version. |
nkeynes@177 | 9 | |
nkeynes@354 | 10 | Having said all that, some games are known to run to at least |
nkeynes@354 | 11 | some degree (aka everything we've tried), and most homebrew works |
nkeynes@354 | 12 | perfectly, albeit slowly - feel free to experiment and let us |
nkeynes@354 | 13 | know how it goes. |
nkeynes@177 | 14 | |
nkeynes@354 | 15 | Changes since Milestone 1 |
nkeynes@354 | 16 | ------------------------- |
nkeynes@354 | 17 | * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a |
nkeynes@354 | 18 | quick hack to get something running. It's done for real now. |
nkeynes@354 | 19 | * Initial IO event system (not widely used yet) |
nkeynes@354 | 20 | * Lots of bugfixes throughout the system |
nkeynes@354 | 21 | |
nkeynes@354 | 22 | Known issues |
nkeynes@354 | 23 | ------------ |
nkeynes@354 | 24 | The following are known bugs (as opposed to missing features) that will be |
nkeynes@354 | 25 | fixed in the next release, but are too large to be fixed for this version: |
nkeynes@354 | 26 | |
nkeynes@354 | 27 | * Some games experience geometry corruption of varying levels. This is |
nkeynes@354 | 28 | believed to be caused by an SH4 core bug. |
nkeynes@354 | 29 | |
nkeynes@354 | 30 | * Polygons that are partially clipped by the view frustum can be distorted |
nkeynes@354 | 31 | quite badly |
nkeynes@177 | 32 | |
nkeynes@177 | 33 | System requirements |
nkeynes@177 | 34 | ------------------- |
nkeynes@177 | 35 | GTK 2.0+ |
nkeynes@177 | 36 | Gnome 2.0+ |
nkeynes@177 | 37 | ESounD 2.36+ (if you want interrupted stuttery sound[0]) |
nkeynes@354 | 38 | OpenGL drivers with EXT_framebuffer_object support (any recent drivers should be |
nkeynes@354 | 39 | fine) |
nkeynes@177 | 40 | GCC, Make, etc. |
nkeynes@177 | 41 | |
nkeynes@177 | 42 | Building |
nkeynes@177 | 43 | -------- |
nkeynes@177 | 44 | From the base directory |
nkeynes@177 | 45 | ~$ ./configure |
nkeynes@177 | 46 | ~$ make |
nkeynes@177 | 47 | ~$ make install (optional) |
nkeynes@177 | 48 | |
nkeynes@354 | 49 | Enjoy! |
nkeynes@354 | 50 |
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