filename | src/drivers/fragment.glsl |
changeset | 405:570d93abb5b7 |
author | nkeynes |
date | Wed Oct 31 09:10:23 2007 +0000 (16 years ago) |
permissions | -rw-r--r-- |
last change | Add save/restore of render buffers in save states Gzip memory blocks in save states Move front-buffer management back to pvr2 Add screenshot preview when loading save states Various minor fixes and cleanups |
file | annotate | diff | log | raw |
nkeynes@405 | 1 | // Standard PVR2 fragment shader |
nkeynes@405 | 2 | |
nkeynes@405 | 3 | void main() |
nkeynes@405 | 4 | { |
nkeynes@405 | 5 | gl_FragColor = gl_Color; |
nkeynes@405 | 6 | } |
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