Search
lxdream.org :: lxdream/src/pvr2/pvr2.h
lxdream 0.9.1
released Jun 29
Download Now
filename src/pvr2/pvr2.h
changeset 65:9f124c245fc6
prev56:3224dceaf2a3
next85:71e239d20c5d
author nkeynes
date Tue Jan 03 12:21:45 2006 +0000 (18 years ago)
permissions -rw-r--r--
last change Implement blanking (maybe, untested)
Quick hack to generate appropriate events on ta list completion
file annotate diff log raw
nkeynes@31
     1
/**
nkeynes@65
     2
 * $Id: pvr2.h,v 1.5 2006-01-03 12:21:45 nkeynes Exp $
nkeynes@31
     3
 *
nkeynes@31
     4
 * PVR2 (video chip) MMIO registers and functions.
nkeynes@31
     5
 *
nkeynes@31
     6
 * Copyright (c) 2005 Nathan Keynes.
nkeynes@31
     7
 *
nkeynes@31
     8
 * This program is free software; you can redistribute it and/or modify
nkeynes@31
     9
 * it under the terms of the GNU General Public License as published by
nkeynes@31
    10
 * the Free Software Foundation; either version 2 of the License, or
nkeynes@31
    11
 * (at your option) any later version.
nkeynes@31
    12
 *
nkeynes@31
    13
 * This program is distributed in the hope that it will be useful,
nkeynes@31
    14
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
nkeynes@31
    15
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
nkeynes@31
    16
 * GNU General Public License for more details.
nkeynes@31
    17
 */
nkeynes@31
    18
nkeynes@1
    19
#include "mmio.h"
nkeynes@1
    20
nkeynes@1
    21
MMIO_REGION_BEGIN( 0x005F8000, PVR2, "Power VR/2" )
nkeynes@1
    22
    LONG_PORT( 0x000, PVRID, PORT_MR, 0x17FD11DB, "PVR2 Core ID" )
nkeynes@1
    23
    LONG_PORT( 0x004, PVRVER, PORT_MR, 0x00000011, "PVR2 Core Version" )
nkeynes@1
    24
    LONG_PORT( 0x008, PVRRST, PORT_MR, 0, "PVR2 Reset" )
nkeynes@65
    25
    LONG_PORT( 0x014, RENDSTART, PORT_W, 0, "Start render" )
nkeynes@1
    26
    LONG_PORT( 0x020, OBJBASE, PORT_MRW, 0, "Object buffer base offset" )
nkeynes@1
    27
    LONG_PORT( 0x02C, TILEBASE, PORT_MRW, 0, "Tile buffer base offset" )
nkeynes@65
    28
    LONG_PORT( 0x040, BORDERCOL, PORT_MRW, 0, "Border Colour (RGB)" )
nkeynes@1
    29
    LONG_PORT( 0x044, DISPMODE, PORT_MRW, 0, "Display Mode" )
nkeynes@1
    30
    LONG_PORT( 0x048, RENDMODE, PORT_MRW, 0, "Rendering Mode" )
nkeynes@1
    31
    LONG_PORT( 0x04C, RENDSIZE, PORT_MRW, 0, "Rendering width (bytes/2)" )
nkeynes@1
    32
    LONG_PORT( 0x050, DISPADDR1, PORT_MRW, 0, "Video memory base 1" )
nkeynes@1
    33
    LONG_PORT( 0x054, DISPADDR2, PORT_MRW, 0, "Video memory base 2" )
nkeynes@1
    34
    LONG_PORT( 0x05C, DISPSIZE, PORT_MRW, 0, "Display size" )
nkeynes@1
    35
    LONG_PORT( 0x060, RENDADDR1, PORT_MRW, 0, "Rendering memory base 1" )
nkeynes@1
    36
    LONG_PORT( 0x064, RENDADDR2, PORT_MRW, 0, "Rendering memory base 2" )
nkeynes@1
    37
    LONG_PORT( 0x068, HCLIP, PORT_MRW, 0, "Horizontal clipping area" )
nkeynes@1
    38
    LONG_PORT( 0x06C, VCLIP, PORT_MRW, 0, "Vertical clipping area" )
nkeynes@56
    39
    LONG_PORT( 0x074, SHADOW, PORT_MRW, 0, "Shadowing" )
nkeynes@1
    40
    LONG_PORT( 0x078, OBJCLIP, PORT_MRW, 0, "Object clip distance (float32)" )
nkeynes@1
    41
    LONG_PORT( 0x084, TSPCLIP, PORT_MRW, 0, "Texture clip distance (float32)" )
nkeynes@1
    42
    LONG_PORT( 0x088, BGPLANEZ, PORT_MRW, 0, "Background plane depth (float32)" )
nkeynes@1
    43
    LONG_PORT( 0x08C, BGPLANECFG, PORT_MRW, 0, "Background plane config" )
nkeynes@1
    44
    LONG_PORT( 0x0B0, FGTBLCOL, PORT_MRW, 0, "Fog table colour" )
nkeynes@1
    45
    LONG_PORT( 0x0B4, FGVRTCOL, PORT_MRW, 0, "Fog vertex colour" )
nkeynes@1
    46
    LONG_PORT( 0x0B8, FGCOEFF, PORT_MRW, 0, "Fog density coefficient (float16)" )
nkeynes@1
    47
    LONG_PORT( 0x0BC, CLAMPHI, PORT_MRW, 0, "Clamp high colour" )
nkeynes@1
    48
    LONG_PORT( 0x0C0, CLAMPLO, PORT_MRW, 0, "Clamp low colour" )
nkeynes@1
    49
    LONG_PORT( 0x0C4, GUNPOS, PORT_MRW, 0, "Lightgun position" )
nkeynes@1
    50
    LONG_PORT( 0x0CC, EVTPOS, PORT_MRW, 0, "Raster event position" )
nkeynes@1
    51
    LONG_PORT( 0x0D0, VIDCFG, PORT_MRW, 0, "Sync configuration & enable" )
nkeynes@1
    52
    LONG_PORT( 0x0D4, HBORDER, PORT_MRW, 0, "Horizontal border area" )
nkeynes@1
    53
    LONG_PORT( 0x0D8, REFRESH, PORT_MRW, 0, "Refresh rates?" )
nkeynes@1
    54
    LONG_PORT( 0x0DC, VBORDER, PORT_MRW, 0, "Vertical border area" )
nkeynes@1
    55
    LONG_PORT( 0x0E0, SYNCPOS, PORT_MRW, 0, "Sync pulse timing" )
nkeynes@1
    56
    LONG_PORT( 0x0E4, TSPCFG, PORT_MRW, 0, "Texture modulo width" )
nkeynes@1
    57
    LONG_PORT( 0x0E8, VIDCFG2, PORT_MRW, 0, "Video configuration 2" )
nkeynes@1
    58
    LONG_PORT( 0x0F0, VPOS, PORT_MRW, 0, "Vertical display position" )
nkeynes@1
    59
    LONG_PORT( 0x0F4, SCALERCFG, PORT_MRW, 0, "Scaler configuration (?)" )
nkeynes@1
    60
    LONG_PORT( 0x10C, BEAMPOS, PORT_R, 0, "Raster beam position" )
nkeynes@1
    61
    LONG_PORT( 0x124, TAOPBST, PORT_MRW, 0, "TA Object Pointer Buffer start" )
nkeynes@1
    62
    LONG_PORT( 0x128, TAOBST, PORT_MRW, 0, "TA Object Buffer start" )
nkeynes@1
    63
    LONG_PORT( 0x12C, TAOPBEN, PORT_MRW, 0, "TA Object Pointer Buffer end" )
nkeynes@1
    64
    LONG_PORT( 0x130, TAOBEN, PORT_MRW, 0, "TA Object Buffer end" )
nkeynes@1
    65
    LONG_PORT( 0x134, TAOPBPOS, PORT_MRW, 0, "TA Object Pointer Buffer position" )
nkeynes@1
    66
    LONG_PORT( 0x138, TAOBPOS, PORT_MRW, 0, "TA Object Buffer position" )
nkeynes@1
    67
    LONG_PORT( 0x13C, TATBSZ, PORT_MRW, 0, "TA Tile Buffer size" )
nkeynes@1
    68
    LONG_PORT( 0x140, TAOPBCFG, PORT_MRW, 0, "TA Object Pointer Buffer config" )
nkeynes@1
    69
    LONG_PORT( 0x144, TAINIT, PORT_MRW, 0, "TA Initialize" )
nkeynes@1
    70
    LONG_PORT( 0x164, TAOPLST, PORT_MRW, 0, "TA Object Pointer List start" )
nkeynes@1
    71
MMIO_REGION_END
nkeynes@1
    72
nkeynes@56
    73
MMIO_REGION_BEGIN( 0x10000000, PVR2TA, "Power VR/2 TA Command port" )
nkeynes@56
    74
    LONG_PORT( 0x000, TACMD, PORT_MRW, 0, "TA Command port" )
nkeynes@56
    75
MMIO_REGION_END
nkeynes@1
    76
nkeynes@1
    77
#define DISPMODE_DE  0x00000001 /* Display enable */
nkeynes@1
    78
#define DISPMODE_SD  0x00000002 /* Scan double */
nkeynes@1
    79
#define DISPMODE_COL 0x0000000C /* Colour mode */
nkeynes@1
    80
#define DISPMODE_CD  0x08000000 /* Clock double */
nkeynes@1
    81
nkeynes@1
    82
#define MODE_RGB15 0x00000000
nkeynes@1
    83
#define MODE_RGB16 0x00000040
nkeynes@1
    84
#define MODE_RGB24 0x00000080
nkeynes@1
    85
#define MODE_RGB32 0x000000C0
nkeynes@1
    86
nkeynes@1
    87
#define DISPSIZE_MODULO 0x3FF00000 /* line skip +1 (32-bit words)*/
nkeynes@1
    88
#define DISPSIZE_LPF    0x000FFC00 /* lines per field */
nkeynes@1
    89
#define DISPSIZE_PPL    0x000003FF /* pixel words (32 bit) per line */
nkeynes@1
    90
nkeynes@1
    91
#define VIDCFG_VP 0x00000001 /* V-sync polarity */
nkeynes@1
    92
#define VIDCFG_HP 0x00000002 /* H-sync polarity */
nkeynes@1
    93
#define VIDCFG_I  0x00000010 /* Interlace enable */
nkeynes@1
    94
#define VIDCFG_BS 0x000000C0 /* Broadcast standard */
nkeynes@1
    95
#define VIDCFG_VO 0x00000100 /* Video output enable */
nkeynes@1
    96
nkeynes@1
    97
#define BS_NTSC 0x00000000
nkeynes@1
    98
#define BS_PAL  0x00000040
nkeynes@1
    99
#define BS_PALM 0x00000080 /* ? */
nkeynes@1
   100
#define BS_PALN 0x000000C0 /* ? */
nkeynes@1
   101
nkeynes@1
   102
void pvr2_next_frame( void );
nkeynes@19
   103
void pvr2_set_base_address( uint32_t );
nkeynes@56
   104
nkeynes@56
   105
/**
nkeynes@56
   106
 * Process the data in the supplied buffer as an array of TA command lists.
nkeynes@56
   107
 * Any excess bytes are held pending until a complete list is sent
nkeynes@56
   108
 */
nkeynes@56
   109
void pvr2ta_write( char *buf, uint32_t length );
.