filename | src/drivers/vertex.glsl |
changeset | 405:570d93abb5b7 |
author | nkeynes |
date | Wed Oct 31 09:05:44 2007 +0000 (16 years ago) |
permissions | -rw-r--r-- |
last change | Add convenience MMIO_ADDR macro |
file | annotate | diff | log | raw |
nkeynes@405 | 1 | // Standard PVR2 vertex shader |
nkeynes@405 | 2 | |
nkeynes@405 | 3 | void main() |
nkeynes@405 | 4 | { |
nkeynes@405 | 5 | gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; |
nkeynes@405 | 6 | } |
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