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lxdream.org :: lxdream/src/pvr2/tacore.c
lxdream 0.9.1
released Jun 29
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filename src/pvr2/tacore.c
changeset 1145:45674791c6ad
prev1067:d3c00ffccfcd
author nkeynes
date Wed Feb 15 17:54:51 2012 +1000 (12 years ago)
permissions -rw-r--r--
last change Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for
systems that don't provide the latter (and there's not really much
difference anyway).
Add macro wrangling for GL_DEPTH24_STENCIL8 format
file annotate diff log raw
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/**
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 * $Id$
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 *
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 * PVR2 Tile Accelerator implementation
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 *
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 * Copyright (c) 2005 Nathan Keynes.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 */
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#include <string.h>
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#include "lxdream.h"
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#include "pvr2/pvr2.h"
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#include "pvr2/pvr2mmio.h"
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#include "asic.h"
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#include "dream.h"
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#define STATE_IDLE                 0
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#define STATE_IN_LIST              1
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#define STATE_IN_POLYGON           2
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#define STATE_EXPECT_POLY_BLOCK2   3
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#define STATE_EXPECT_VERTEX_BLOCK2 4
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#define STATE_ERROR                5
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#define STATE_EXPECT_END_VERTEX_BLOCK2 7
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#define TA_CMD(i) ( (i) >> 29 )
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#define TA_CMD_END_LIST 0
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#define TA_CMD_CLIP 1
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#define TA_CMD_POLYGON_CONTEXT 4
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#define TA_CMD_SPRITE_CONTEXT 5
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#define TA_CMD_VERTEX 7
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#define TA_LIST_NONE -1
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#define TA_LIST_OPAQUE 0
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#define TA_LIST_OPAQUE_MOD 1
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#define TA_LIST_TRANS 2
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#define TA_LIST_TRANS_MOD 3
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#define TA_LIST_PUNCH_OUT 4
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#define TA_IS_MODIFIER_LIST(list) (list == TA_LIST_OPAQUE_MOD || list == TA_LIST_TRANS_MOD)
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#define TA_GROW_UP 0
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#define TA_GROW_DOWN 1
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#define TA_VERTEX_NONE                        -1
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#define TA_VERTEX_PACKED                      0x00
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#define TA_VERTEX_TEX_PACKED                  0x08
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#define TA_VERTEX_TEX_SPEC_PACKED             0x0C
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#define TA_VERTEX_TEX_UV16_PACKED             0x09
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#define TA_VERTEX_TEX_UV16_SPEC_PACKED        0x0D
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#define TA_VERTEX_FLOAT                       0x10
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#define TA_VERTEX_TEX_FLOAT                   0x18
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#define TA_VERTEX_TEX_SPEC_FLOAT              0x1C
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#define TA_VERTEX_TEX_UV16_FLOAT              0x19
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#define TA_VERTEX_TEX_UV16_SPEC_FLOAT         0x1D
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#define TA_VERTEX_INTENSITY                   0x20
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#define TA_VERTEX_TEX_INTENSITY               0x28
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#define TA_VERTEX_TEX_SPEC_INTENSITY          0x2C
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#define TA_VERTEX_TEX_UV16_INTENSITY          0x29
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#define TA_VERTEX_TEX_UV16_SPEC_INTENSITY     0x2D
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#define TA_VERTEX_PACKED_MOD                  0x40
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#define TA_VERTEX_TEX_PACKED_MOD              0x48
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#define TA_VERTEX_TEX_SPEC_PACKED_MOD         0x4C
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#define TA_VERTEX_TEX_UV16_PACKED_MOD         0x49
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#define TA_VERTEX_TEX_UV16_SPEC_PACKED_MOD    0x4D
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#define TA_VERTEX_INTENSITY_MOD               0x60
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#define TA_VERTEX_TEX_INTENSITY_MOD           0x68
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#define TA_VERTEX_TEX_SPEC_INTENSITY_MOD      0x6C
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#define TA_VERTEX_TEX_UV16_INTENSITY_MOD      0x69
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#define TA_VERTEX_TEX_UV16_SPEC_INTENSITY_MOD 0x6D
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#define TA_VERTEX_SPRITE                      0x80
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#define TA_VERTEX_TEX_SPRITE                  0x88
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#define TA_VERTEX_MOD_VOLUME                  0x81
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#define TA_VERTEX_LISTLESS                    0xFF
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#define TA_IS_NORMAL_POLY() (ta_status.current_vertex_type < TA_VERTEX_SPRITE)
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static int strip_lengths[4] = {3,4,6,8}; /* in vertexes */
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#define TA_POLYCMD_LISTTYPE(i) ( ((i) >> 24) & 0x0F )
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#define TA_POLYCMD_USELENGTH(i) ( i & 0x00800000 )
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#define TA_POLYCMD_LENGTH(i)  strip_lengths[((i >> 18) & 0x03)]
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#define TA_POLYCMD_CLIP(i)  ((i>>16)&0x03)
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#define TA_POLYCMD_CLIP_NONE 0
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#define TA_POLYCMD_CLIP_INSIDE 2
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#define TA_POLYCMD_CLIP_OUTSIDE 3
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#define TA_POLYCMD_COLOURFMT(i)  (i & 0x00000030)
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#define TA_POLYCMD_COLOURFMT_ARGB32 0x00000000
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#define TA_POLYCMD_COLOURFMT_FLOAT 0x00000010
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#define TA_POLYCMD_COLOURFMT_INTENSITY 0x00000020
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#define TA_POLYCMD_COLOURFMT_LASTINT 0x00000030
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#define TA_POLYCMD_MODIFIED 0x00000080
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#define TA_POLYCMD_FULLMOD  0x00000040
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#define TA_POLYCMD_TEXTURED 0x00000008
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#define TA_POLYCMD_SPECULAR 0x00000004
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#define TA_POLYCMD_SHADED 0x00000002
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#define TA_POLYCMD_UV16 0x00000001
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#define TA_POLYCMD_IS_SPECULAR(i) ((i & 0x0000000C)==0x0000000C) /* Only applies to textured polys */
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#define TA_POLYCMD_IS_FULLMOD(i) ((i & 0x000000C0)==0x000000C0)
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#define TA_IS_END_VERTEX(i) (i & 0x10000000)
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/** Note these are not the IEEE 754 definitions - the TA treats NANs
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 * as if they were INFs of the appropriate sign.
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 */
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#define TA_IS_INF(f) (((*((uint32_t *)&f)) & 0xFF800000) == 0x7F800000)
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#define TA_IS_NINF(f) (((*((uint32_t *)&f)) & 0xFF800000) == 0xFF800000)
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#define MIN3( x1, x2, x3 ) ( (x1)<(x2)? ((x1)<(x3)?(x1):(x3)) : ((x2)<(x3)?(x2):(x3)) )
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#define MAX3( x1, x2, x3 ) ( (x1)>(x2)? ((x1)>(x3)?(x1):(x3)) : ((x2)>(x3)?(x2):(x3)) )
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#define TILESLOT( x, y ) (ta_status.current_tile_matrix + (ta_status.current_tile_size * (y * ta_status.width+ x) << 2))
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#define PVRRAM(addr) (*(uint32_t *)(pvr2_main_ram + ((addr)&PVR2_RAM_MASK)))
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struct pvr2_ta_vertex {
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    float x,y,z;
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    uint32_t detail[8]; /* 0-8 detail words */
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};
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struct pvr2_ta_status {
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    int32_t state;
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    int32_t width, height; /* Tile resolution, ie 20x15 */
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    int32_t tilelist_dir; /* Growth direction of the tilelist, 0 = up, 1 = down */
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    uint32_t tilelist_size; /* Size of the tilelist segments */
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    uint32_t tilelist_start; /* Initial address of the tilelist */
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    uint32_t polybuf_start; /* Initial bank address of the polygon buffer (ie &0x00F00000) */
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    int32_t current_vertex_type;
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    uint32_t accept_vertexes; /* 0 = NO, 1 = YES */
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    int32_t vertex_count; /* index of last start-vertex seen, or -1 if no vertexes 
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     * are present
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     */
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    uint32_t max_vertex;     /* Maximum number of vertexes in the current polygon (3/4/6/8) */
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    uint32_t current_list_type;
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    uint32_t current_tile_matrix; /* Memory location of the first tile for the current list. */
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    uint32_t current_tile_size; /* Size of the tile matrix space  in 32-bit words (0/8/16/32)*/
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    uint32_t intensity1, intensity2;
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    struct tile_bounds clip;
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    int32_t clip_mode;
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    /**
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     * Current working object
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     */
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    int32_t poly_context_size;
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    int32_t poly_vertex_size;
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    int32_t poly_parity;
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    uint32_t poly_context[5];
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    uint32_t poly_pointer;
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    struct tile_bounds last_triangle_bounds;
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    struct pvr2_ta_vertex poly_vertex[8];
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    uint32_t debug_output;
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};
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static struct pvr2_ta_status ta_status;
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static int tilematrix_sizes[4] = {0,8,16,32};
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/**
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 * Convenience union - ta data is either 32-bit integer or 32-bit float.
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 */
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union ta_data {
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    unsigned int i;
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    float f;
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};
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void pvr2_ta_reset() {
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    ta_status.state = STATE_ERROR; /* State not valid until initialized */
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    ta_status.debug_output = 0;
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}
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void pvr2_ta_save_state( FILE *f )
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{
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    fwrite( &ta_status, sizeof(ta_status), 1, f );
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}
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int pvr2_ta_load_state( FILE *f )
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{
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    if( fread( &ta_status, sizeof(ta_status), 1, f ) != 1 )
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        return 1;
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    return 0;
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}
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void pvr2_ta_init() {
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    ta_status.state = STATE_IDLE;
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    ta_status.current_list_type = -1;
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    ta_status.current_vertex_type = -1;
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    ta_status.poly_parity = 0;
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    ta_status.vertex_count = 0;
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    ta_status.max_vertex = 3;
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    ta_status.current_vertex_type = TA_VERTEX_LISTLESS;
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    ta_status.poly_vertex_size = 0;
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    memset(&ta_status.poly_context[1], 0, 4);
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    ta_status.last_triangle_bounds.x1 = -1;
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    ta_status.accept_vertexes = TRUE;
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    ta_status.clip.x1 = 0;
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    ta_status.clip.y1 = 0;
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    ta_status.clip_mode = TA_POLYCMD_CLIP_NONE;
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    uint32_t size = MMIO_READ( PVR2, TA_TILESIZE );
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    ta_status.width = (size & 0xFFFF) + 1;
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    ta_status.height = (size >> 16) + 1;
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    ta_status.clip.x2 = ta_status.width-1;
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    ta_status.clip.y2 = ta_status.height-1;
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    uint32_t control = MMIO_READ( PVR2, TA_TILECFG );
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    ta_status.tilelist_dir = (control >> 20) & 0x01;
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    ta_status.tilelist_size = tilematrix_sizes[ (control & 0x03) ];
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    MMIO_WRITE( PVR2, TA_POLYPOS, MMIO_READ( PVR2, TA_POLYBASE ) );
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    uint32_t plistpos = MMIO_READ( PVR2, TA_LISTBASE ) >> 2;
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    if( ta_status.tilelist_dir == TA_GROW_DOWN ) {
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        plistpos -= ta_status.tilelist_size;
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    }
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    MMIO_WRITE( PVR2, TA_LISTPOS, plistpos );
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    ta_status.tilelist_start = plistpos;
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    ta_status.polybuf_start = MMIO_READ( PVR2, TA_POLYBASE ) & 0x00F00000;
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}
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static uint32_t parse_float_colour( float a, float r, float g, float b ) {
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    int ai,ri,gi,bi;
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    if( TA_IS_INF(a) ) {
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        ai = 255;
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    } else {
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        ai = 256 * CLAMP(a,0.0,1.0) - 1;
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        if( ai < 0 ) ai = 0;
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    }
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    if( TA_IS_INF(r) ) {
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        ri = 255;
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    } else {
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        ri = 256 * CLAMP(r,0.0,1.0) - 1;
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        if( ri < 0 ) ri = 0;
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    }
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    if( TA_IS_INF(g) ) {
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        gi = 255;
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    } else {
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        gi = 256 * CLAMP(g,0.0,1.0) - 1;
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        if( gi < 0 ) gi = 0;
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    }
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    if( TA_IS_INF(b) ) {
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        bi = 255;
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    } else {
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        bi = 256 * CLAMP(b,0.0,1.0) - 1;
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        if( bi < 0 ) bi = 0;
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    }
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    return (ai << 24) | (ri << 16) | (gi << 8) | bi;
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}
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static uint32_t parse_intensity_colour( uint32_t base, float intensity )
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{
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    unsigned int i = (unsigned int)(256 * CLAMP(intensity, 0.0,1.0));
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    return
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    (((((base & 0xFF) * i) & 0xFF00) |
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            (((base & 0xFF00) * i) & 0xFF0000) |
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            (((base & 0xFF0000) * i) & 0xFF000000)) >> 8) |
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            (base & 0xFF000000);
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}
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/**
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 * Initialize the specified TA list.
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 */
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static void ta_init_list( unsigned int listtype ) {
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    int config = MMIO_READ( PVR2, TA_TILECFG );
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    int tile_matrix = MMIO_READ( PVR2, TA_TILEBASE );
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    int list_end = MMIO_READ( PVR2, TA_LISTEND );
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    ta_status.current_tile_matrix = tile_matrix;
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    /* If the list grows down, the end must be < tile matrix start. 
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     * If it grows up, the end must be > tile matrix start.
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     * Don't ask me why, it just does...
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     */
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    if( ((ta_status.tilelist_dir == TA_GROW_DOWN && list_end <= tile_matrix) ||
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            (ta_status.tilelist_dir == TA_GROW_UP && list_end >= tile_matrix )) &&
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            listtype <= TA_LIST_PUNCH_OUT ) {
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        int i;
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        uint32_t *p;
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        for( i=0; i < listtype; i++ ) {
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            int size = tilematrix_sizes[(config & 0x03)] << 2;
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            ta_status.current_tile_matrix += ta_status.width * ta_status.height * size;
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            config >>= 4;
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        }
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        ta_status.current_tile_size = tilematrix_sizes[(config & 0x03)];
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        /* Initialize each tile to 0xF0000000 */
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        if( ta_status.current_tile_size != 0 ) {
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            p = (uint32_t *)(pvr2_main_ram + ta_status.current_tile_matrix);
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            for( i=0; i< ta_status.width * ta_status.height; i++ ) {
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                *p = 0xF0000000;
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                p += ta_status.current_tile_size;
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            }
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        }
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    } else {
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        ta_status.current_tile_size = 0;
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    }
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    if( tile_matrix == list_end ) {
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        ta_status.current_tile_size = 0;
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    }
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    ta_status.state = STATE_IN_LIST;
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    ta_status.current_list_type = listtype;
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    ta_status.last_triangle_bounds.x1 = -1;
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}
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static int list_events[5] = {EVENT_PVR_OPAQUE_DONE, EVENT_PVR_OPAQUEMOD_DONE, 
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        EVENT_PVR_TRANS_DONE, EVENT_PVR_TRANSMOD_DONE,
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        EVENT_PVR_PUNCHOUT_DONE };
nkeynes@189
   316
nkeynes@189
   317
static void ta_end_list() {
nkeynes@189
   318
    if( ta_status.current_list_type != TA_LIST_NONE ) {
nkeynes@736
   319
        asic_event( list_events[ta_status.current_list_type] );
nkeynes@189
   320
    }
nkeynes@206
   321
    ta_status.current_list_type = TA_LIST_NONE;
nkeynes@206
   322
    ta_status.current_vertex_type = TA_VERTEX_LISTLESS;
nkeynes@206
   323
    ta_status.poly_vertex_size = 0;
nkeynes@206
   324
    memset(&ta_status.poly_context[1], 0, 4);
nkeynes@206
   325
    ta_status.state = STATE_IDLE;
nkeynes@206
   326
}
nkeynes@206
   327
nkeynes@206
   328
static void ta_bad_input_error() {
nkeynes@206
   329
    asic_event( EVENT_PVR_BAD_INPUT );
nkeynes@189
   330
}
nkeynes@189
   331
nkeynes@189
   332
/**
nkeynes@189
   333
 * Write data out to the polygon buffer.
nkeynes@189
   334
 * If the end-of-buffer is reached, asserts EVENT_PVR_PRIM_ALLOC_FAIL
nkeynes@189
   335
 * @param data to be written
nkeynes@189
   336
 * @param length Number of 32-bit words to write.
nkeynes@189
   337
 * @return number of words actually written
nkeynes@189
   338
 */
nkeynes@189
   339
static int ta_write_polygon_buffer( uint32_t *data, int length )
nkeynes@189
   340
{
nkeynes@189
   341
    int rv;
nkeynes@189
   342
    int posn = MMIO_READ( PVR2, TA_POLYPOS );
nkeynes@189
   343
    int end = MMIO_READ( PVR2, TA_POLYEND );
nkeynes@934
   344
    uint32_t *target = (uint32_t *)(pvr2_main_ram + posn);
nkeynes@189
   345
    for( rv=0; rv < length; rv++ ) {
nkeynes@736
   346
        if( posn == end ) {
nkeynes@736
   347
            asic_event( EVENT_PVR_PRIM_ALLOC_FAIL );
nkeynes@736
   348
            //	    ta_status.state = STATE_ERROR;
nkeynes@736
   349
            break;
nkeynes@736
   350
        }
nkeynes@736
   351
        if( posn < PVR2_RAM_SIZE ) {
nkeynes@736
   352
            *target++ = *data++;
nkeynes@736
   353
        }
nkeynes@736
   354
        posn += 4;
nkeynes@189
   355
    }
nkeynes@189
   356
nkeynes@189
   357
    MMIO_WRITE( PVR2, TA_POLYPOS, posn );
nkeynes@189
   358
    return rv;
nkeynes@189
   359
}
nkeynes@189
   360
nkeynes@193
   361
#define TA_NO_ALLOC 0xFFFFFFFF
nkeynes@193
   362
nkeynes@189
   363
/**
nkeynes@193
   364
 * Allocate a new tile list block from the grow space and update the
nkeynes@193
   365
 * word at reference to be a link to the new block.
nkeynes@189
   366
 */
nkeynes@193
   367
static uint32_t ta_alloc_tilelist( uint32_t reference ) {
nkeynes@189
   368
    uint32_t posn = MMIO_READ( PVR2, TA_LISTPOS );
nkeynes@193
   369
    uint32_t limit = MMIO_READ( PVR2, TA_LISTEND ) >> 2;
nkeynes@189
   370
    uint32_t newposn;
nkeynes@189
   371
    if( ta_status.tilelist_dir == TA_GROW_DOWN ) {
nkeynes@736
   372
        newposn = posn - ta_status.tilelist_size;
nkeynes@736
   373
        if( posn == limit ) {
nkeynes@736
   374
            PVRRAM(posn<<2) = 0xF0000000;
nkeynes@736
   375
            PVRRAM(reference) = 0xE0000000 | (posn<<2);
nkeynes@736
   376
            return TA_NO_ALLOC;
nkeynes@736
   377
        } else if( posn < limit ) {
nkeynes@736
   378
            PVRRAM(reference) = 0xE0000000 | (posn<<2);
nkeynes@736
   379
            return TA_NO_ALLOC;
nkeynes@736
   380
        } else if( newposn <= limit ) {
nkeynes@736
   381
        } else if( newposn <= (limit + ta_status.tilelist_size) ) {
nkeynes@736
   382
            asic_event( EVENT_PVR_MATRIX_ALLOC_FAIL );
nkeynes@736
   383
            MMIO_WRITE( PVR2, TA_LISTPOS, newposn );
nkeynes@736
   384
        } else {
nkeynes@736
   385
            MMIO_WRITE( PVR2, TA_LISTPOS, newposn );
nkeynes@736
   386
        }
nkeynes@736
   387
        PVRRAM(reference) = 0xE0000000 | (posn<<2);
nkeynes@736
   388
        return posn << 2;
nkeynes@189
   389
    } else {
nkeynes@736
   390
        newposn = posn + ta_status.tilelist_size;
nkeynes@736
   391
        if( posn == limit ) {
nkeynes@736
   392
            PVRRAM(posn<<2) = 0xF0000000;
nkeynes@736
   393
            PVRRAM(reference) = 0xE0000000 | (posn<<2);
nkeynes@736
   394
            return TA_NO_ALLOC;
nkeynes@736
   395
        } else if ( posn > limit ) {
nkeynes@736
   396
            PVRRAM(reference) = 0xE0000000 | (posn<<2);
nkeynes@736
   397
            return TA_NO_ALLOC;
nkeynes@736
   398
        } else if( newposn >= limit ) {
nkeynes@736
   399
        } else if( newposn >= (limit - ta_status.tilelist_size) ) {
nkeynes@736
   400
            asic_event( EVENT_PVR_MATRIX_ALLOC_FAIL );
nkeynes@736
   401
            MMIO_WRITE( PVR2, TA_LISTPOS, newposn );
nkeynes@736
   402
        } else {
nkeynes@736
   403
            MMIO_WRITE( PVR2, TA_LISTPOS, newposn );
nkeynes@736
   404
        }	    
nkeynes@736
   405
        PVRRAM(reference) = 0xE0000000 | (posn<<2);
nkeynes@736
   406
        return posn << 2;
nkeynes@189
   407
    }
nkeynes@189
   408
}
nkeynes@189
   409
nkeynes@189
   410
/**
nkeynes@189
   411
 * Write a tile entry out to the matrix.
nkeynes@189
   412
 */
nkeynes@429
   413
static void ta_write_tile_entry( int x, int y, uint32_t tile_entry ) {
nkeynes@189
   414
    uint32_t tile = TILESLOT(x,y);
nkeynes@193
   415
    uint32_t tilestart = tile;
nkeynes@189
   416
    uint32_t value;
nkeynes@189
   417
    uint32_t lasttri = 0;
nkeynes@429
   418
    int i;
nkeynes@189
   419
nkeynes@203
   420
    if( ta_status.clip_mode == TA_POLYCMD_CLIP_OUTSIDE &&
nkeynes@736
   421
            x >= ta_status.clip.x1 && x <= ta_status.clip.x2 &&
nkeynes@736
   422
            y >= ta_status.clip.y1 && y <= ta_status.clip.y2 ) {
nkeynes@736
   423
        /* Tile clipped out */
nkeynes@736
   424
        return;
nkeynes@203
   425
    }
nkeynes@203
   426
nkeynes@189
   427
    if( (tile_entry & 0x80000000) && 
nkeynes@736
   428
            ta_status.last_triangle_bounds.x1 != -1 &&
nkeynes@736
   429
            ta_status.last_triangle_bounds.x1 <= x &&
nkeynes@736
   430
            ta_status.last_triangle_bounds.x2 >= x &&
nkeynes@736
   431
            ta_status.last_triangle_bounds.y1 <= y &&
nkeynes@736
   432
            ta_status.last_triangle_bounds.y2 >= y ) {
nkeynes@736
   433
        /* potential for triangle stacking */
nkeynes@736
   434
        lasttri = tile_entry & 0xE1E00000;
nkeynes@189
   435
    }
nkeynes@736
   436
nkeynes@736
   437
nkeynes@189
   438
    if( PVRRAM(tile) == 0xF0000000 ) {
nkeynes@736
   439
        PVRRAM(tile) = tile_entry;
nkeynes@736
   440
        PVRRAM(tile+4) = 0xF0000000;
nkeynes@736
   441
        return;
nkeynes@189
   442
    }
nkeynes@189
   443
nkeynes@189
   444
    while(1) {
nkeynes@736
   445
        value = PVRRAM(tile);
nkeynes@736
   446
        for( i=1; i<ta_status.current_tile_size; i++ ) {
nkeynes@736
   447
            tile += 4;
nkeynes@736
   448
            uint32_t nextval = PVRRAM(tile);
nkeynes@736
   449
            if( nextval == 0xF0000000 ) {
nkeynes@736
   450
                if( lasttri != 0 && lasttri == (value&0xE1E00000) ) {
nkeynes@736
   451
                    int count = (value & 0x1E000000) + 0x02000000;
nkeynes@736
   452
                    if( count < 0x20000000 ) {
nkeynes@736
   453
                        PVRRAM(tile-4) = (value & 0xE1FFFFFF) | count;
nkeynes@736
   454
                        return;
nkeynes@736
   455
                    }
nkeynes@736
   456
                }
nkeynes@736
   457
                if( i < ta_status.current_tile_size-1 ) {
nkeynes@736
   458
                    PVRRAM(tile) = tile_entry;
nkeynes@736
   459
                    PVRRAM(tile+4) = 0xF0000000;
nkeynes@736
   460
                    return;
nkeynes@736
   461
                }
nkeynes@736
   462
            }
nkeynes@736
   463
            value = nextval;
nkeynes@736
   464
        }
nkeynes@189
   465
nkeynes@736
   466
        if( value == 0xF0000000 ) {
nkeynes@736
   467
            tile = ta_alloc_tilelist(tile);
nkeynes@736
   468
            if( tile != TA_NO_ALLOC ) {
nkeynes@736
   469
                PVRRAM(tile) = tile_entry;
nkeynes@736
   470
                PVRRAM(tile+4) = 0xF0000000;
nkeynes@736
   471
            }
nkeynes@736
   472
            return;
nkeynes@736
   473
        } else if( (value & 0xFF000000) == 0xE0000000 ) {
nkeynes@736
   474
            value &= 0x00FFFFFF;
nkeynes@736
   475
            if( value == tilestart )
nkeynes@736
   476
                return; /* Loop */
nkeynes@736
   477
            tilestart = tile = value;
nkeynes@736
   478
        } else {
nkeynes@736
   479
            /* This should never happen */
nkeynes@736
   480
            return;
nkeynes@736
   481
        }
nkeynes@189
   482
    }
nkeynes@189
   483
}
nkeynes@189
   484
nkeynes@189
   485
/**
nkeynes@189
   486
 * Write a completed polygon out to the memory buffers 
nkeynes@189
   487
 * OPTIMIZEME: This is not terribly efficient at the moment.
nkeynes@189
   488
 */
nkeynes@189
   489
static void ta_commit_polygon( ) {
nkeynes@189
   490
    int i, x, y;
nkeynes@189
   491
    int tx[ta_status.vertex_count], ty[ta_status.vertex_count];
nkeynes@189
   492
    struct tile_bounds triangle_bound[ta_status.vertex_count - 2];
nkeynes@189
   493
    struct tile_bounds polygon_bound;
nkeynes@189
   494
    uint32_t poly_context[5];
nkeynes@189
   495
nkeynes@189
   496
    memcpy( poly_context, ta_status.poly_context, ta_status.poly_context_size * 4 );
nkeynes@189
   497
nkeynes@189
   498
    /* Compute the tile coordinates for each vertex (need to be careful with
nkeynes@189
   499
     * clamping here)
nkeynes@189
   500
     */
nkeynes@189
   501
    for( i=0; i<ta_status.vertex_count; i++ ) {
nkeynes@736
   502
        if( ta_status.poly_vertex[i].x < 0.0 || TA_IS_NINF(ta_status.poly_vertex[i].x) ) {
nkeynes@736
   503
            tx[i] = -1;
nkeynes@736
   504
        } else if( ta_status.poly_vertex[i].x > (float)INT_MAX || TA_IS_INF(ta_status.poly_vertex[i].x) ) {
nkeynes@736
   505
            tx[i] = INT_MAX/32;
nkeynes@736
   506
        } else {
nkeynes@736
   507
            tx[i] = (int)(ta_status.poly_vertex[i].x / 32.0);
nkeynes@736
   508
        }
nkeynes@736
   509
        if( ta_status.poly_vertex[i].y < 0.0 || TA_IS_NINF(ta_status.poly_vertex[i].y)) {
nkeynes@736
   510
            ty[i] = -1;
nkeynes@736
   511
        } else if( ta_status.poly_vertex[i].y > (float)INT_MAX || TA_IS_INF(ta_status.poly_vertex[i].y) ) {
nkeynes@736
   512
            ty[i] = INT_MAX/32;
nkeynes@736
   513
        } else {
nkeynes@736
   514
            ty[i] = (int)(ta_status.poly_vertex[i].y / 32.0);
nkeynes@736
   515
        }
nkeynes@736
   516
nkeynes@189
   517
    }
nkeynes@189
   518
nkeynes@189
   519
    /* Compute bounding box for each triangle individually, as well
nkeynes@189
   520
     * as the overall polygon.
nkeynes@189
   521
     */
nkeynes@189
   522
nkeynes@801
   523
    triangle_bound[0].x1 = MIN3(tx[0],tx[1],tx[2]);
nkeynes@801
   524
    triangle_bound[0].x2 = MAX3(tx[0],tx[1],tx[2]);
nkeynes@801
   525
    triangle_bound[0].y1 = MIN3(ty[0],ty[1],ty[2]);
nkeynes@801
   526
    triangle_bound[0].y2 = MAX3(ty[0],ty[1],ty[2]);
nkeynes@801
   527
    polygon_bound.x1 = triangle_bound[0].x1;
nkeynes@801
   528
    polygon_bound.y1 = triangle_bound[0].y1;
nkeynes@801
   529
    polygon_bound.x2 = triangle_bound[0].x2;
nkeynes@801
   530
    polygon_bound.y2 = triangle_bound[0].y2;
nkeynes@801
   531
nkeynes@801
   532
    for( i=1; i<ta_status.vertex_count-2; i++ ) {
nkeynes@736
   533
        triangle_bound[i].x1 = MIN3(tx[i],tx[i+1],tx[i+2]);
nkeynes@736
   534
        triangle_bound[i].x2 = MAX3(tx[i],tx[i+1],tx[i+2]);
nkeynes@736
   535
        triangle_bound[i].y1 = MIN3(ty[i],ty[i+1],ty[i+2]);
nkeynes@736
   536
        triangle_bound[i].y2 = MAX3(ty[i],ty[i+1],ty[i+2]);
nkeynes@801
   537
        polygon_bound.x1 = MIN(polygon_bound.x1, triangle_bound[i].x1);
nkeynes@801
   538
        polygon_bound.x2 = MAX(polygon_bound.x2, triangle_bound[i].x2);
nkeynes@801
   539
        polygon_bound.y1 = MIN(polygon_bound.y1, triangle_bound[i].y1);
nkeynes@801
   540
        polygon_bound.y2 = MAX(polygon_bound.y2, triangle_bound[i].y2);
nkeynes@189
   541
    }
nkeynes@189
   542
nkeynes@189
   543
    /* Clamp the polygon bounds to the frustum */
nkeynes@189
   544
    if( polygon_bound.x1 < 0 ) polygon_bound.x1 = 0;
nkeynes@189
   545
    if( polygon_bound.x2 >= ta_status.width ) polygon_bound.x2 = ta_status.width-1;
nkeynes@189
   546
    if( polygon_bound.y1 < 0 ) polygon_bound.y1 = 0;
nkeynes@189
   547
    if( polygon_bound.y2 >= ta_status.width ) polygon_bound.y2 = ta_status.height-1;
nkeynes@189
   548
nkeynes@189
   549
    /* Set the "single tile" flag if it's entirely contained in 1 tile */
nkeynes@189
   550
    if( polygon_bound.x1 == polygon_bound.x2 &&
nkeynes@736
   551
            polygon_bound.y1 == polygon_bound.y2 ) {
nkeynes@736
   552
        poly_context[0] |= 0x00200000;
nkeynes@189
   553
    }
nkeynes@736
   554
nkeynes@203
   555
    /* If the polygon is entirely clipped, don't even write the polygon data */
nkeynes@203
   556
    switch( ta_status.clip_mode ) {
nkeynes@203
   557
    case TA_POLYCMD_CLIP_NONE:
nkeynes@736
   558
        if( polygon_bound.x2 < 0 || polygon_bound.x1 >= ta_status.width ||
nkeynes@736
   559
                polygon_bound.y2 < 0 || polygon_bound.y1 >= ta_status.height ) {
nkeynes@736
   560
            return;
nkeynes@736
   561
        }
nkeynes@736
   562
        break;
nkeynes@203
   563
    case TA_POLYCMD_CLIP_INSIDE:
nkeynes@736
   564
        if( polygon_bound.x2 < ta_status.clip.x1 || polygon_bound.x1 > ta_status.clip.x2 ||
nkeynes@736
   565
                polygon_bound.y2 < ta_status.clip.y1 || polygon_bound.y1 > ta_status.clip.y2 ) {
nkeynes@736
   566
            return;
nkeynes@736
   567
        } else {
nkeynes@736
   568
            /* Clamp to clip bounds */
nkeynes@736
   569
            if( polygon_bound.x1 < ta_status.clip.x1 ) polygon_bound.x1 = ta_status.clip.x1;
nkeynes@736
   570
            if( polygon_bound.x2 > ta_status.clip.x2 ) polygon_bound.x2 = ta_status.clip.x2;
nkeynes@736
   571
            if( polygon_bound.y1 < ta_status.clip.y1 ) polygon_bound.y1 = ta_status.clip.y1;
nkeynes@736
   572
            if( polygon_bound.y2 > ta_status.clip.y2 ) polygon_bound.y2 = ta_status.clip.y2;
nkeynes@736
   573
        }
nkeynes@736
   574
        break;
nkeynes@203
   575
    case TA_POLYCMD_CLIP_OUTSIDE:
nkeynes@736
   576
        if( polygon_bound.x1 >= ta_status.clip.x1 && polygon_bound.x2 <= ta_status.clip.x2 &&
nkeynes@736
   577
                polygon_bound.y1 >= ta_status.clip.y1 && polygon_bound.y2 <= ta_status.clip.y2 ) {
nkeynes@736
   578
            return;
nkeynes@736
   579
        }
nkeynes@736
   580
        break;
nkeynes@203
   581
    }
nkeynes@189
   582
nkeynes@189
   583
    /* Ok, we're good to go - write out the polygon first */
nkeynes@215
   584
    uint32_t tile_entry = (MMIO_READ( PVR2, TA_POLYPOS ) - ta_status.polybuf_start) >> 2 | 
nkeynes@736
   585
    ta_status.poly_pointer;
nkeynes@736
   586
nkeynes@189
   587
    int status = ta_write_polygon_buffer( poly_context, ta_status.poly_context_size );
nkeynes@189
   588
    if( status == 0 ) {
nkeynes@736
   589
        /* No memory available - abort */
nkeynes@736
   590
        return;
nkeynes@189
   591
    } else {
nkeynes@736
   592
        for( i=0; i<ta_status.vertex_count && status != 0; i++ ) {
nkeynes@736
   593
            status = ta_write_polygon_buffer( (uint32_t *)(&ta_status.poly_vertex[i]), 3 + ta_status.poly_vertex_size );
nkeynes@736
   594
        }
nkeynes@189
   595
    }
nkeynes@189
   596
nkeynes@193
   597
    if( ta_status.current_tile_size == 0 ) {
nkeynes@736
   598
        /* No memory for tile entry, so don't write anything */
nkeynes@736
   599
        return;
nkeynes@193
   600
    }
nkeynes@193
   601
nkeynes@189
   602
    /* And now the tile entries. Triangles are different from everything else */
nkeynes@189
   603
    if( ta_status.vertex_count == 3 ) {
nkeynes@736
   604
        tile_entry |= 0x80000000;
nkeynes@736
   605
        for( y=polygon_bound.y1; y<=polygon_bound.y2; y++ ) {
nkeynes@736
   606
            for( x=polygon_bound.x1; x<=polygon_bound.x2; x++ ) {
nkeynes@736
   607
                ta_write_tile_entry( x,y,tile_entry );
nkeynes@736
   608
            }
nkeynes@736
   609
        }
nkeynes@736
   610
        ta_status.last_triangle_bounds.x1 = polygon_bound.x1;
nkeynes@736
   611
        ta_status.last_triangle_bounds.y1 = polygon_bound.y1;
nkeynes@736
   612
        ta_status.last_triangle_bounds.x2 = polygon_bound.x2;
nkeynes@736
   613
        ta_status.last_triangle_bounds.y2 = polygon_bound.y2;
nkeynes@189
   614
    } else if( ta_status.current_vertex_type == TA_VERTEX_SPRITE ||
nkeynes@736
   615
            ta_status.current_vertex_type == TA_VERTEX_TEX_SPRITE ) {
nkeynes@736
   616
        tile_entry |= 0xA0000000;
nkeynes@736
   617
        for( y=polygon_bound.y1; y<=polygon_bound.y2; y++ ) {
nkeynes@736
   618
            for( x=polygon_bound.x1; x<=polygon_bound.x2; x++ ) {
nkeynes@736
   619
                ta_write_tile_entry( x,y,tile_entry );
nkeynes@736
   620
            }
nkeynes@736
   621
        }
nkeynes@736
   622
        ta_status.last_triangle_bounds.x1 = polygon_bound.x1;
nkeynes@736
   623
        ta_status.last_triangle_bounds.y1 = polygon_bound.y1;
nkeynes@736
   624
        ta_status.last_triangle_bounds.x2 = polygon_bound.x2;
nkeynes@736
   625
        ta_status.last_triangle_bounds.y2 = polygon_bound.y2;
nkeynes@189
   626
    } else {
nkeynes@736
   627
        for( y=polygon_bound.y1; y<=polygon_bound.y2; y++ ) {
nkeynes@736
   628
            for( x=polygon_bound.x1; x<=polygon_bound.x2; x++ ) {
nkeynes@736
   629
                uint32_t entry = tile_entry;
nkeynes@736
   630
                for( i=0; i<ta_status.vertex_count-2; i++ ) {
nkeynes@736
   631
                    if( triangle_bound[i].x1 <= x && triangle_bound[i].x2 >= x &&
nkeynes@736
   632
                            triangle_bound[i].y1 <= y && triangle_bound[i].y2 >= y ) {
nkeynes@736
   633
                        entry |= (0x40000000>>i);
nkeynes@736
   634
                    }
nkeynes@736
   635
                }
nkeynes@736
   636
                ta_write_tile_entry( x, y, entry );
nkeynes@736
   637
            }
nkeynes@736
   638
        }
nkeynes@736
   639
        ta_status.last_triangle_bounds.x1 = -1;
nkeynes@189
   640
    }
nkeynes@189
   641
}
nkeynes@189
   642
nkeynes@189
   643
/**
nkeynes@189
   644
 * Variant of ta_split_polygon called when vertex_count == max_vertex, but 
nkeynes@189
   645
 * the client hasn't sent the LAST VERTEX flag. Commit the poly as normal
nkeynes@189
   646
 * first, then start a new poly with the first 2 vertexes taken from the 
nkeynes@189
   647
 * current one.
nkeynes@189
   648
 */
nkeynes@189
   649
static void ta_split_polygon() {
nkeynes@189
   650
    ta_commit_polygon();
nkeynes@189
   651
    if( TA_IS_NORMAL_POLY() ) { 
nkeynes@736
   652
        /* This only applies to ordinary polys - Sprites + modifier lists are
nkeynes@736
   653
         * handled differently
nkeynes@736
   654
         */
nkeynes@736
   655
        if( ta_status.vertex_count == 3 ) {
nkeynes@736
   656
            /* Triangles use an odd/even scheme */
nkeynes@736
   657
            if( ta_status.poly_parity == 0 ) {
nkeynes@736
   658
                memcpy( &ta_status.poly_vertex[0], &ta_status.poly_vertex[2], 
nkeynes@736
   659
                        sizeof(struct pvr2_ta_vertex) );
nkeynes@736
   660
                ta_status.poly_parity = 1;
nkeynes@736
   661
            } else {
nkeynes@736
   662
                memcpy( &ta_status.poly_vertex[1], &ta_status.poly_vertex[2],
nkeynes@736
   663
                        sizeof(struct pvr2_ta_vertex) );
nkeynes@736
   664
                ta_status.poly_parity = 0;
nkeynes@736
   665
            }
nkeynes@736
   666
        } else {
nkeynes@736
   667
            /* Everything else just uses the last 2 vertexes in order */
nkeynes@736
   668
            memcpy( &ta_status.poly_vertex[0], &ta_status.poly_vertex[ta_status.vertex_count-2], 
nkeynes@736
   669
                    sizeof(struct pvr2_ta_vertex)*2 );
nkeynes@736
   670
            ta_status.poly_parity = 0;
nkeynes@736
   671
        }
nkeynes@736
   672
        ta_status.vertex_count = 2;
nkeynes@189
   673
    } else {
nkeynes@736
   674
        ta_status.vertex_count = 0;
nkeynes@189
   675
    }
nkeynes@189
   676
}
nkeynes@189
   677
nkeynes@189
   678
/**
nkeynes@189
   679
 * Parse the polygon context block and setup the internal state to receive
nkeynes@189
   680
 * vertexes.
nkeynes@189
   681
 * @param data 32 bytes of parameter data.
nkeynes@189
   682
 */
nkeynes@189
   683
static void ta_parse_polygon_context( union ta_data *data ) {
nkeynes@189
   684
    int colourfmt = TA_POLYCMD_COLOURFMT(data[0].i);
nkeynes@194
   685
    if( TA_POLYCMD_USELENGTH(data[0].i) ) {
nkeynes@736
   686
        ta_status.max_vertex = TA_POLYCMD_LENGTH(data[0].i);
nkeynes@194
   687
    }
nkeynes@203
   688
    ta_status.clip_mode = TA_POLYCMD_CLIP(data[0].i);
nkeynes@203
   689
    if( ta_status.clip_mode == 1 ) { /* Reserved - treat as CLIP_INSIDE */
nkeynes@736
   690
        ta_status.clip_mode = TA_POLYCMD_CLIP_INSIDE;
nkeynes@203
   691
    }
nkeynes@189
   692
    ta_status.vertex_count = 0;
nkeynes@189
   693
    ta_status.poly_context[0] = 
nkeynes@736
   694
        (data[1].i & 0xFC1FFFFF) | ((data[0].i & 0x0B) << 22);
nkeynes@189
   695
    ta_status.poly_context[1] = data[2].i;
nkeynes@189
   696
    ta_status.poly_context[3] = data[4].i;
nkeynes@189
   697
    ta_status.poly_parity = 0;
nkeynes@189
   698
    if( data[0].i & TA_POLYCMD_TEXTURED ) {
nkeynes@736
   699
        ta_status.current_vertex_type = data[0].i & 0x0D;
nkeynes@736
   700
        ta_status.poly_context[2] = data[3].i;
nkeynes@736
   701
        ta_status.poly_context[4] = data[5].i;
nkeynes@736
   702
        if( data[0].i & TA_POLYCMD_SPECULAR ) {
nkeynes@736
   703
            ta_status.poly_context[0] |= 0x01000000;
nkeynes@736
   704
            ta_status.poly_vertex_size = 4;
nkeynes@736
   705
        } else {
nkeynes@736
   706
            ta_status.poly_vertex_size = 3;
nkeynes@736
   707
        }
nkeynes@736
   708
        if( data[0].i & TA_POLYCMD_UV16 ) {
nkeynes@736
   709
            ta_status.poly_vertex_size--;
nkeynes@736
   710
        }
nkeynes@189
   711
    } else {
nkeynes@736
   712
        ta_status.current_vertex_type = 0;
nkeynes@736
   713
        ta_status.poly_vertex_size = 1;
nkeynes@736
   714
        ta_status.poly_context[2] = 0;
nkeynes@736
   715
        ta_status.poly_context[4] = 0;
nkeynes@189
   716
    }
nkeynes@189
   717
nkeynes@189
   718
    ta_status.poly_pointer = (ta_status.poly_vertex_size << 21);
nkeynes@189
   719
    ta_status.poly_context_size = 3;
nkeynes@189
   720
    if( data[0].i & TA_POLYCMD_MODIFIED ) {
nkeynes@736
   721
        ta_status.poly_pointer |= 0x01000000;
nkeynes@736
   722
        if( data[0].i & TA_POLYCMD_FULLMOD ) {
nkeynes@736
   723
            ta_status.poly_context_size = 5;
nkeynes@736
   724
            ta_status.poly_vertex_size <<= 1;
nkeynes@736
   725
            ta_status.current_vertex_type |= 0x40;
nkeynes@736
   726
            /* Modified/float not supported - behaves as per last intensity */
nkeynes@736
   727
            if( colourfmt == TA_POLYCMD_COLOURFMT_FLOAT ) {
nkeynes@736
   728
                colourfmt = TA_POLYCMD_COLOURFMT_LASTINT;
nkeynes@736
   729
            }
nkeynes@736
   730
        }
nkeynes@189
   731
    }
nkeynes@736
   732
nkeynes@189
   733
    if( colourfmt == TA_POLYCMD_COLOURFMT_INTENSITY ) {
nkeynes@736
   734
        if( TA_POLYCMD_IS_FULLMOD(data[0].i) ||
nkeynes@736
   735
                TA_POLYCMD_IS_SPECULAR(data[0].i) ) {
nkeynes@736
   736
            ta_status.state = STATE_EXPECT_POLY_BLOCK2;
nkeynes@736
   737
        } else {
nkeynes@736
   738
            ta_status.intensity1 = 
nkeynes@736
   739
                parse_float_colour( data[4].f, data[5].f, data[6].f, data[7].f );
nkeynes@736
   740
        }
nkeynes@189
   741
    } else if( colourfmt == TA_POLYCMD_COLOURFMT_LASTINT ) {
nkeynes@736
   742
        colourfmt = TA_POLYCMD_COLOURFMT_INTENSITY;
nkeynes@189
   743
    }
nkeynes@189
   744
nkeynes@189
   745
    ta_status.current_vertex_type |= colourfmt;
nkeynes@189
   746
}
nkeynes@189
   747
nkeynes@189
   748
/**
nkeynes@189
   749
 * Parse the modifier volume context block and setup the internal state to 
nkeynes@189
   750
 * receive modifier vertexes.
nkeynes@189
   751
 * @param data 32 bytes of parameter data.
nkeynes@189
   752
 */
nkeynes@189
   753
static void ta_parse_modifier_context( union ta_data *data ) {
nkeynes@189
   754
    ta_status.current_vertex_type = TA_VERTEX_MOD_VOLUME;
nkeynes@189
   755
    ta_status.poly_vertex_size = 0;
nkeynes@206
   756
    ta_status.clip_mode = TA_POLYCMD_CLIP(data[0].i);
nkeynes@206
   757
    if( ta_status.clip_mode == 1 ) { /* Reserved - treat as CLIP_INSIDE */
nkeynes@736
   758
        ta_status.clip_mode = TA_POLYCMD_CLIP_INSIDE;
nkeynes@206
   759
    }
nkeynes@189
   760
    ta_status.poly_context_size = 3;
nkeynes@189
   761
    ta_status.poly_context[0] = (data[1].i & 0xFC1FFFFF) |
nkeynes@736
   762
    ((data[0].i & 0x0B)<<22);
nkeynes@189
   763
    if( TA_POLYCMD_IS_SPECULAR(data[0].i) ) {
nkeynes@736
   764
        ta_status.poly_context[0] |= 0x01000000;
nkeynes@189
   765
    }
nkeynes@189
   766
    ta_status.poly_context[1] = 0;
nkeynes@189
   767
    ta_status.poly_context[2] = 0;
nkeynes@189
   768
    ta_status.vertex_count = 0;
nkeynes@189
   769
    ta_status.max_vertex = 3;
nkeynes@189
   770
    ta_status.poly_pointer = 0;
nkeynes@189
   771
}
nkeynes@189
   772
nkeynes@189
   773
/**
nkeynes@189
   774
 * Parse the sprite context block and setup the internal state to receive
nkeynes@189
   775
 * vertexes.
nkeynes@189
   776
 * @param data 32 bytes of parameter data.
nkeynes@189
   777
 */
nkeynes@189
   778
static void ta_parse_sprite_context( union ta_data *data ) {
nkeynes@189
   779
    ta_status.poly_context_size = 3;
nkeynes@189
   780
    ta_status.poly_context[0] = (data[1].i & 0xFC1FFFFF) |
nkeynes@736
   781
    ((data[0].i & 0x0B)<<22) | 0x00400000;
nkeynes@340
   782
    ta_status.clip_mode = TA_POLYCMD_CLIP(data[0].i);
nkeynes@340
   783
    if( ta_status.clip_mode == 1 ) { /* Reserved - treat as CLIP_INSIDE */
nkeynes@736
   784
        ta_status.clip_mode = TA_POLYCMD_CLIP_INSIDE;
nkeynes@340
   785
    }
nkeynes@189
   786
    if( TA_POLYCMD_IS_SPECULAR(data[0].i) ) {
nkeynes@736
   787
        ta_status.poly_context[0] |= 0x01000000;
nkeynes@189
   788
    }
nkeynes@189
   789
    ta_status.poly_context[1] = data[2].i;
nkeynes@189
   790
    ta_status.poly_context[2] = data[3].i;
nkeynes@189
   791
    if( data[0].i & TA_POLYCMD_TEXTURED ) {
nkeynes@736
   792
        ta_status.poly_vertex_size = 2;
nkeynes@736
   793
        ta_status.poly_vertex[2].detail[1] = data[4].i;
nkeynes@736
   794
        ta_status.current_vertex_type = TA_VERTEX_TEX_SPRITE;
nkeynes@189
   795
    } else {
nkeynes@736
   796
        ta_status.poly_vertex_size = 1;
nkeynes@736
   797
        ta_status.poly_vertex[2].detail[0] = data[4].i;
nkeynes@736
   798
        ta_status.current_vertex_type = TA_VERTEX_SPRITE;
nkeynes@189
   799
    }
nkeynes@189
   800
    ta_status.vertex_count = 0;
nkeynes@189
   801
    ta_status.max_vertex = 4;
nkeynes@189
   802
    ta_status.poly_pointer = (ta_status.poly_vertex_size << 21);
nkeynes@189
   803
}
nkeynes@189
   804
nkeynes@189
   805
/**
nkeynes@189
   806
 * Copy the last read vertex into all vertexes up to max_vertex. Used for
nkeynes@189
   807
 * Aborted polygons under some circumstances.
nkeynes@189
   808
 */
nkeynes@189
   809
static void ta_fill_vertexes( ) {
nkeynes@189
   810
    int i;
nkeynes@189
   811
    for( i=ta_status.vertex_count; i<ta_status.max_vertex; i++ ) {
nkeynes@736
   812
        memcpy( &ta_status.poly_vertex[i], &ta_status.poly_vertex[ta_status.vertex_count-1],
nkeynes@736
   813
                sizeof( struct pvr2_ta_vertex ) );
nkeynes@189
   814
    }
nkeynes@189
   815
}
nkeynes@189
   816
nkeynes@189
   817
static void ta_parse_vertex( union ta_data *data ) {
nkeynes@189
   818
    struct pvr2_ta_vertex *vertex = &ta_status.poly_vertex[ta_status.vertex_count];
nkeynes@189
   819
    vertex->x = data[1].f;
nkeynes@189
   820
    vertex->y = data[2].f;
nkeynes@189
   821
    vertex->z = data[3].f;
nkeynes@189
   822
nkeynes@189
   823
    switch( ta_status.current_vertex_type ) {
nkeynes@189
   824
    case TA_VERTEX_PACKED:
nkeynes@736
   825
        vertex->detail[0] = data[6].i;
nkeynes@736
   826
        break;
nkeynes@189
   827
    case TA_VERTEX_FLOAT:
nkeynes@736
   828
        vertex->detail[0] = parse_float_colour( data[4].f, data[5].f, data[6].f, data[7].f );
nkeynes@736
   829
        break;
nkeynes@189
   830
    case TA_VERTEX_INTENSITY:
nkeynes@736
   831
        vertex->detail[0] = parse_intensity_colour( ta_status.intensity1, data[6].f );
nkeynes@736
   832
        break;
nkeynes@189
   833
nkeynes@189
   834
    case TA_VERTEX_TEX_SPEC_PACKED:
nkeynes@736
   835
        vertex->detail[3] = data[7].i; /* ARGB */
nkeynes@736
   836
        /* Fallthrough */
nkeynes@189
   837
    case TA_VERTEX_TEX_PACKED:
nkeynes@736
   838
        vertex->detail[0] = data[4].i; /* U */
nkeynes@736
   839
        vertex->detail[1] = data[5].i; /* V */
nkeynes@736
   840
        vertex->detail[2] = data[6].i; /* ARGB */
nkeynes@736
   841
        break;
nkeynes@189
   842
    case TA_VERTEX_TEX_UV16_SPEC_PACKED:
nkeynes@736
   843
        vertex->detail[2] = data[7].i; /* ARGB */
nkeynes@736
   844
        /* Fallthrough */
nkeynes@189
   845
    case TA_VERTEX_TEX_UV16_PACKED:
nkeynes@736
   846
        vertex->detail[0] = data[4].i; /* UV */
nkeynes@736
   847
        vertex->detail[1] = data[6].i; /* ARGB */
nkeynes@736
   848
        break;
nkeynes@189
   849
nkeynes@189
   850
    case TA_VERTEX_TEX_FLOAT:
nkeynes@189
   851
    case TA_VERTEX_TEX_SPEC_FLOAT:
nkeynes@736
   852
        vertex->detail[0] = data[4].i; /* U */
nkeynes@736
   853
        vertex->detail[1] = data[5].i; /* UV */
nkeynes@736
   854
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   855
        break;
nkeynes@189
   856
    case TA_VERTEX_TEX_UV16_FLOAT:
nkeynes@189
   857
    case TA_VERTEX_TEX_UV16_SPEC_FLOAT:
nkeynes@736
   858
        vertex->detail[0] = data[4].i; /* UV */
nkeynes@736
   859
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   860
        break;
nkeynes@189
   861
nkeynes@189
   862
    case TA_VERTEX_TEX_SPEC_INTENSITY:
nkeynes@736
   863
        vertex->detail[3] = parse_intensity_colour( ta_status.intensity2, data[7].f );
nkeynes@736
   864
        /* Fallthrough */
nkeynes@189
   865
    case TA_VERTEX_TEX_INTENSITY:
nkeynes@736
   866
        vertex->detail[0] = data[4].i; /* U */
nkeynes@736
   867
        vertex->detail[1] = data[5].i; /* V */
nkeynes@736
   868
        vertex->detail[2] = parse_intensity_colour( ta_status.intensity1, data[6].f );
nkeynes@736
   869
        break;
nkeynes@189
   870
    case TA_VERTEX_TEX_UV16_SPEC_INTENSITY:
nkeynes@736
   871
        vertex->detail[2] = parse_intensity_colour( ta_status.intensity2, data[7].f );
nkeynes@736
   872
        /* Fallthrough */
nkeynes@189
   873
    case TA_VERTEX_TEX_UV16_INTENSITY:
nkeynes@736
   874
        vertex->detail[0] = data[4].i; /* UV */
nkeynes@736
   875
        vertex->detail[1] = parse_intensity_colour( ta_status.intensity1, data[6].f );
nkeynes@736
   876
        break;
nkeynes@189
   877
nkeynes@189
   878
    case TA_VERTEX_PACKED_MOD:
nkeynes@736
   879
        vertex->detail[0] = data[4].i; /* ARGB */
nkeynes@736
   880
        vertex->detail[1] = data[5].i; /* ARGB */
nkeynes@736
   881
        break;
nkeynes@189
   882
    case TA_VERTEX_INTENSITY_MOD:
nkeynes@736
   883
        vertex->detail[0] = parse_intensity_colour( ta_status.intensity1, data[4].f );
nkeynes@736
   884
        vertex->detail[1] = parse_intensity_colour( ta_status.intensity2, data[5].f );
nkeynes@736
   885
        break;
nkeynes@189
   886
nkeynes@189
   887
    case TA_VERTEX_TEX_SPEC_PACKED_MOD:
nkeynes@736
   888
        vertex->detail[3] = data[7].i; /* ARGB0 */
nkeynes@736
   889
        /* Fallthrough */
nkeynes@189
   890
    case TA_VERTEX_TEX_PACKED_MOD:
nkeynes@736
   891
        vertex->detail[0] = data[4].i; /* U0 */
nkeynes@736
   892
        vertex->detail[1] = data[5].i; /* V0 */
nkeynes@736
   893
        vertex->detail[2] = data[6].i; /* ARGB0 */
nkeynes@736
   894
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   895
        break;
nkeynes@189
   896
    case TA_VERTEX_TEX_UV16_SPEC_PACKED_MOD:
nkeynes@736
   897
        vertex->detail[2] = data[7].i; /* ARGB0 */
nkeynes@736
   898
        /* Fallthrough */
nkeynes@189
   899
    case TA_VERTEX_TEX_UV16_PACKED_MOD:
nkeynes@736
   900
        vertex->detail[0] = data[4].i; /* UV0 */
nkeynes@736
   901
        vertex->detail[1] = data[6].i; /* ARGB0 */
nkeynes@736
   902
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   903
        break;
nkeynes@189
   904
nkeynes@189
   905
    case TA_VERTEX_TEX_SPEC_INTENSITY_MOD:
nkeynes@736
   906
        vertex->detail[3] = parse_intensity_colour( ta_status.intensity1, data[7].f );
nkeynes@736
   907
        /* Fallthrough */
nkeynes@189
   908
    case TA_VERTEX_TEX_INTENSITY_MOD:
nkeynes@736
   909
        vertex->detail[0] = data[4].i; /* U0 */
nkeynes@736
   910
        vertex->detail[1] = data[5].i; /* V0 */
nkeynes@736
   911
        vertex->detail[2] = parse_intensity_colour( ta_status.intensity1, data[6].f );
nkeynes@736
   912
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   913
        break;
nkeynes@189
   914
    case TA_VERTEX_TEX_UV16_SPEC_INTENSITY_MOD:
nkeynes@736
   915
        vertex->detail[2] = parse_intensity_colour( ta_status.intensity1, data[7].f );
nkeynes@736
   916
        /* Fallthrough */
nkeynes@189
   917
    case TA_VERTEX_TEX_UV16_INTENSITY_MOD:
nkeynes@736
   918
        vertex->detail[0] = data[4].i; /* UV0 */
nkeynes@736
   919
        vertex->detail[1] = parse_intensity_colour( ta_status.intensity1, data[6].f );
nkeynes@736
   920
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   921
        break;
nkeynes@736
   922
nkeynes@189
   923
    case TA_VERTEX_SPRITE:
nkeynes@189
   924
    case TA_VERTEX_TEX_SPRITE:
nkeynes@189
   925
    case TA_VERTEX_MOD_VOLUME:
nkeynes@206
   926
    case TA_VERTEX_LISTLESS:
nkeynes@736
   927
        vertex++;
nkeynes@736
   928
        vertex->x = data[4].f;
nkeynes@736
   929
        vertex->y = data[5].f;
nkeynes@736
   930
        vertex->z = data[6].f;
nkeynes@736
   931
        vertex++;
nkeynes@736
   932
        vertex->x = data[7].f;
nkeynes@736
   933
        ta_status.vertex_count += 2;
nkeynes@736
   934
        ta_status.state = STATE_EXPECT_VERTEX_BLOCK2;
nkeynes@736
   935
        break;
nkeynes@189
   936
    }
nkeynes@189
   937
    ta_status.vertex_count++;
nkeynes@189
   938
}
nkeynes@189
   939
nkeynes@189
   940
static void ta_parse_vertex_block2( union ta_data *data ) {
nkeynes@189
   941
    struct pvr2_ta_vertex *vertex = &ta_status.poly_vertex[ta_status.vertex_count-1];
nkeynes@189
   942
nkeynes@189
   943
    switch( ta_status.current_vertex_type ) {
nkeynes@189
   944
    case TA_VERTEX_TEX_SPEC_FLOAT:
nkeynes@736
   945
        vertex->detail[3] = parse_float_colour( data[4].f, data[5].f, data[6].f, data[7].f );
nkeynes@736
   946
        /* Fallthrough */
nkeynes@189
   947
    case TA_VERTEX_TEX_FLOAT:
nkeynes@736
   948
        vertex->detail[2] = parse_float_colour( data[0].f, data[1].f, data[2].f, data[3].f );
nkeynes@736
   949
        break;
nkeynes@189
   950
    case TA_VERTEX_TEX_UV16_SPEC_FLOAT:
nkeynes@736
   951
        vertex->detail[2] = parse_float_colour( data[4].f, data[5].f, data[6].f, data[7].f );
nkeynes@736
   952
        /* Fallthrough */
nkeynes@189
   953
    case TA_VERTEX_TEX_UV16_FLOAT:
nkeynes@736
   954
        vertex->detail[1] = parse_float_colour( data[0].f, data[1].f, data[2].f, data[3].f );
nkeynes@736
   955
        break;
nkeynes@189
   956
    case TA_VERTEX_TEX_PACKED_MOD:
nkeynes@736
   957
        vertex->detail[3] = data[0].i; /* U1 */
nkeynes@736
   958
        vertex->detail[4] = data[1].i; /* V1 */
nkeynes@736
   959
        vertex->detail[5] = data[2].i; /* ARGB1 */
nkeynes@736
   960
        break;
nkeynes@189
   961
    case TA_VERTEX_TEX_SPEC_PACKED_MOD:
nkeynes@736
   962
        vertex->detail[4] = data[0].i; /* U1 */
nkeynes@736
   963
        vertex->detail[5] = data[1].i; /* V1 */
nkeynes@736
   964
        vertex->detail[6] = data[2].i; /* ARGB1 */
nkeynes@736
   965
        vertex->detail[7] = data[3].i; /* ARGB1 */
nkeynes@736
   966
        break;
nkeynes@189
   967
    case TA_VERTEX_TEX_UV16_PACKED_MOD:
nkeynes@736
   968
        vertex->detail[2] = data[0].i; /* UV1 */
nkeynes@736
   969
        vertex->detail[3] = data[2].i; /* ARGB1 */
nkeynes@736
   970
        break;
nkeynes@189
   971
    case TA_VERTEX_TEX_UV16_SPEC_PACKED_MOD:
nkeynes@736
   972
        vertex->detail[3] = data[0].i; /* UV1 */
nkeynes@736
   973
        vertex->detail[4] = data[2].i; /* ARGB1 */
nkeynes@736
   974
        vertex->detail[5] = data[3].i; /* ARGB1 */
nkeynes@736
   975
        break;
nkeynes@189
   976
nkeynes@189
   977
    case TA_VERTEX_TEX_INTENSITY_MOD:
nkeynes@736
   978
        vertex->detail[3] = data[0].i; /* U1 */
nkeynes@736
   979
        vertex->detail[4] = data[1].i; /* V1 */
nkeynes@736
   980
        vertex->detail[5] = parse_intensity_colour( ta_status.intensity2, data[2].f ); /* ARGB1 */
nkeynes@736
   981
        break;
nkeynes@189
   982
    case TA_VERTEX_TEX_SPEC_INTENSITY_MOD:
nkeynes@736
   983
        vertex->detail[4] = data[0].i; /* U1 */
nkeynes@736
   984
        vertex->detail[5] = data[1].i; /* V1 */
nkeynes@736
   985
        vertex->detail[6] = parse_intensity_colour( ta_status.intensity2, data[2].f ); /* ARGB1 */
nkeynes@736
   986
        vertex->detail[7] = parse_intensity_colour( ta_status.intensity2, data[3].f ); /* ARGB1 */
nkeynes@736
   987
        break;
nkeynes@189
   988
    case TA_VERTEX_TEX_UV16_INTENSITY_MOD:
nkeynes@736
   989
        vertex->detail[2] = data[0].i; /* UV1 */
nkeynes@736
   990
        vertex->detail[3] = parse_intensity_colour( ta_status.intensity2, data[2].f ); /* ARGB1 */
nkeynes@736
   991
        break;
nkeynes@189
   992
    case TA_VERTEX_TEX_UV16_SPEC_INTENSITY_MOD:
nkeynes@736
   993
        vertex->detail[3] = data[0].i; /* UV1 */
nkeynes@736
   994
        vertex->detail[4] = parse_intensity_colour( ta_status.intensity2, data[2].f ); /* ARGB1 */
nkeynes@736
   995
        vertex->detail[5] = parse_intensity_colour( ta_status.intensity2, data[3].f ); /* ARGB1 */
nkeynes@736
   996
        break;
nkeynes@189
   997
nkeynes@189
   998
    case TA_VERTEX_SPRITE:
nkeynes@736
   999
        vertex->y = data[0].f;
nkeynes@736
  1000
        vertex->z = data[1].f;
nkeynes@736
  1001
        vertex++;
nkeynes@736
  1002
        ta_status.vertex_count++;
nkeynes@736
  1003
        vertex->x = data[2].f;
nkeynes@736
  1004
        vertex->y = data[3].f;
nkeynes@736
  1005
        vertex->z = 0;
nkeynes@736
  1006
        vertex->detail[0] = 0;
nkeynes@736
  1007
        ta_status.poly_vertex[0].detail[0] = 0;
nkeynes@736
  1008
        ta_status.poly_vertex[1].detail[0] = 0;
nkeynes@736
  1009
        break;
nkeynes@189
  1010
    case TA_VERTEX_TEX_SPRITE:
nkeynes@736
  1011
        vertex->y = data[0].f;
nkeynes@736
  1012
        vertex->z = data[1].f;
nkeynes@736
  1013
        vertex++;
nkeynes@736
  1014
        ta_status.vertex_count++;
nkeynes@736
  1015
        vertex->x = data[2].f;
nkeynes@736
  1016
        vertex->y = data[3].f;
nkeynes@736
  1017
        vertex->z = 0;
nkeynes@736
  1018
        vertex->detail[0] = 0;
nkeynes@736
  1019
        vertex->detail[1] = 0;
nkeynes@736
  1020
        ta_status.poly_vertex[0].detail[0] = data[5].i;
nkeynes@736
  1021
        ta_status.poly_vertex[0].detail[1] = 0;
nkeynes@736
  1022
        ta_status.poly_vertex[1].detail[0] = data[6].i;
nkeynes@736
  1023
        ta_status.poly_vertex[1].detail[1] = 0;
nkeynes@736
  1024
        ta_status.poly_vertex[2].detail[0] = data[7].i;
nkeynes@736
  1025
        break;
nkeynes@189
  1026
    case TA_VERTEX_MOD_VOLUME:
nkeynes@206
  1027
    case TA_VERTEX_LISTLESS:
nkeynes@736
  1028
        vertex->y = data[0].f;
nkeynes@736
  1029
        vertex->z = data[1].f;
nkeynes@736
  1030
        break;
nkeynes@189
  1031
    }
nkeynes@194
  1032
    ta_status.state = STATE_IN_POLYGON;
nkeynes@189
  1033
}
nkeynes@189
  1034
nkeynes@189
  1035
/**
nkeynes@189
  1036
 * Process 1 32-byte block of ta data
nkeynes@189
  1037
 */
nkeynes@429
  1038
void pvr2_ta_process_block( unsigned char *input ) {
nkeynes@189
  1039
    union ta_data *data = (union ta_data *)input;
nkeynes@189
  1040
nkeynes@189
  1041
    switch( ta_status.state ) {
nkeynes@189
  1042
    case STATE_ERROR:
nkeynes@736
  1043
        /* Fatal error raised - stop processing until reset */
nkeynes@736
  1044
        return;
nkeynes@189
  1045
nkeynes@189
  1046
    case STATE_EXPECT_POLY_BLOCK2:
nkeynes@736
  1047
        /* This is always a pair of floating-point colours */
nkeynes@736
  1048
        ta_status.intensity1 = 
nkeynes@736
  1049
            parse_float_colour( data[0].f, data[1].f, data[2].f, data[3].f );
nkeynes@736
  1050
        ta_status.intensity2 =
nkeynes@736
  1051
            parse_float_colour( data[4].f, data[5].f, data[6].f, data[7].f );
nkeynes@736
  1052
        ta_status.state = STATE_IN_LIST;
nkeynes@736
  1053
        break;
nkeynes@189
  1054
nkeynes@189
  1055
    case STATE_EXPECT_VERTEX_BLOCK2:
nkeynes@736
  1056
        ta_parse_vertex_block2( data );
nkeynes@736
  1057
        if( ta_status.vertex_count == ta_status.max_vertex ) {
nkeynes@736
  1058
            ta_split_polygon();
nkeynes@736
  1059
        }
nkeynes@736
  1060
        break;
nkeynes@189
  1061
nkeynes@189
  1062
    case STATE_EXPECT_END_VERTEX_BLOCK2:
nkeynes@736
  1063
        ta_parse_vertex_block2( data );
nkeynes@736
  1064
        if( ta_status.vertex_count < 3 ) {
nkeynes@736
  1065
            ta_bad_input_error();
nkeynes@736
  1066
        } else {
nkeynes@736
  1067
            ta_commit_polygon();
nkeynes@736
  1068
        }
nkeynes@736
  1069
        ta_status.vertex_count = 0;
nkeynes@736
  1070
        ta_status.poly_parity = 0;
nkeynes@736
  1071
        ta_status.state = STATE_IN_LIST;
nkeynes@736
  1072
        break;
nkeynes@189
  1073
    case STATE_IN_LIST:
nkeynes@194
  1074
    case STATE_IN_POLYGON:
nkeynes@189
  1075
    case STATE_IDLE:
nkeynes@736
  1076
        switch( TA_CMD( data->i ) ) {
nkeynes@736
  1077
        case TA_CMD_END_LIST:
nkeynes@736
  1078
            if( ta_status.state == STATE_IN_POLYGON ) {
nkeynes@736
  1079
                ta_bad_input_error();
nkeynes@736
  1080
                ta_end_list();
nkeynes@736
  1081
                ta_status.state = STATE_ERROR; /* Abort further processing */
nkeynes@736
  1082
            } else {
nkeynes@736
  1083
                ta_end_list();
nkeynes@736
  1084
            }
nkeynes@736
  1085
            break;
nkeynes@736
  1086
        case TA_CMD_CLIP:
nkeynes@736
  1087
            if( ta_status.state == STATE_IN_POLYGON ) {
nkeynes@736
  1088
                ta_bad_input_error();
nkeynes@736
  1089
                ta_status.accept_vertexes = FALSE;
nkeynes@736
  1090
                /* Enter stuffed up mode */
nkeynes@736
  1091
            }
nkeynes@736
  1092
            ta_status.clip.x1 = data[4].i & 0x3F;
nkeynes@736
  1093
            ta_status.clip.y1 = data[5].i & 0x0F;
nkeynes@736
  1094
            ta_status.clip.x2 = data[6].i & 0x3F;
nkeynes@736
  1095
            ta_status.clip.y2 = data[7].i & 0x0F;
nkeynes@736
  1096
            if( ta_status.clip.x2 >= ta_status.width )
nkeynes@736
  1097
                ta_status.clip.x2 = ta_status.width - 1;
nkeynes@736
  1098
            if( ta_status.clip.y2 >= ta_status.height )
nkeynes@736
  1099
                ta_status.clip.y2 = ta_status.height - 1;
nkeynes@736
  1100
            break;
nkeynes@736
  1101
        case TA_CMD_POLYGON_CONTEXT:
nkeynes@736
  1102
            if( ta_status.state == STATE_IDLE ) {
nkeynes@736
  1103
                ta_init_list( TA_POLYCMD_LISTTYPE( data->i ) );
nkeynes@736
  1104
            }
nkeynes@189
  1105
nkeynes@736
  1106
            if( ta_status.vertex_count != 0 ) {
nkeynes@736
  1107
                /* Error, and not a very well handled one either */
nkeynes@736
  1108
                ta_bad_input_error();
nkeynes@736
  1109
                ta_status.accept_vertexes = FALSE;
nkeynes@736
  1110
            } else {
nkeynes@736
  1111
                if( TA_IS_MODIFIER_LIST( ta_status.current_list_type ) ) {
nkeynes@736
  1112
                    ta_parse_modifier_context(data);
nkeynes@736
  1113
                } else {
nkeynes@736
  1114
                    ta_parse_polygon_context(data);
nkeynes@736
  1115
                }
nkeynes@736
  1116
            }
nkeynes@736
  1117
            break;
nkeynes@736
  1118
        case TA_CMD_SPRITE_CONTEXT:
nkeynes@736
  1119
            if( ta_status.state == STATE_IDLE ) {
nkeynes@736
  1120
                ta_init_list( TA_POLYCMD_LISTTYPE( data->i ) );
nkeynes@736
  1121
            }
nkeynes@189
  1122
nkeynes@736
  1123
            if( ta_status.vertex_count != 0 ) {
nkeynes@736
  1124
                ta_fill_vertexes();
nkeynes@736
  1125
                ta_commit_polygon();
nkeynes@736
  1126
            }
nkeynes@736
  1127
nkeynes@736
  1128
            ta_parse_sprite_context(data);
nkeynes@736
  1129
            break;
nkeynes@736
  1130
        case TA_CMD_VERTEX:
nkeynes@736
  1131
            ta_status.state = STATE_IN_POLYGON;
nkeynes@736
  1132
            ta_parse_vertex(data);
nkeynes@736
  1133
nkeynes@736
  1134
            if( ta_status.state == STATE_EXPECT_VERTEX_BLOCK2 ) {
nkeynes@736
  1135
                if( TA_IS_END_VERTEX(data[0].i) ) {
nkeynes@736
  1136
                    ta_status.state = STATE_EXPECT_END_VERTEX_BLOCK2;
nkeynes@736
  1137
                }
nkeynes@736
  1138
            } else if( TA_IS_END_VERTEX(data->i) ) {
nkeynes@736
  1139
                if( ta_status.vertex_count < 3 ) {
nkeynes@736
  1140
                    ta_bad_input_error();
nkeynes@736
  1141
                } else {
nkeynes@736
  1142
                    ta_commit_polygon();
nkeynes@736
  1143
                }
nkeynes@736
  1144
                ta_status.vertex_count = 0;
nkeynes@736
  1145
                ta_status.poly_parity = 0;
nkeynes@736
  1146
                ta_status.state = STATE_IN_LIST;
nkeynes@736
  1147
            } else if( ta_status.vertex_count == ta_status.max_vertex ) {
nkeynes@736
  1148
                ta_split_polygon();
nkeynes@736
  1149
            }
nkeynes@736
  1150
            break;
nkeynes@736
  1151
        default:
nkeynes@736
  1152
            if( ta_status.state == STATE_IN_POLYGON ) {
nkeynes@736
  1153
                ta_bad_input_error();
nkeynes@736
  1154
            }
nkeynes@736
  1155
        }
nkeynes@736
  1156
        break;
nkeynes@189
  1157
    }
nkeynes@189
  1158
nkeynes@189
  1159
}
nkeynes@189
  1160
nkeynes@753
  1161
/**
nkeynes@753
  1162
 * Find the first polygon or sprite context in the supplied buffer of TA
nkeynes@753
  1163
 * data.
nkeynes@753
  1164
 * @return A pointer to the context, or NULL if it cannot be found 
nkeynes@753
  1165
 */
nkeynes@753
  1166
uint32_t *pvr2_ta_find_polygon_context( uint32_t *buf, uint32_t length )
nkeynes@753
  1167
{
nkeynes@753
  1168
    uint32_t *poly;
nkeynes@753
  1169
    for( poly = buf; poly < buf+(length>>2); poly += 8 ) {
nkeynes@753
  1170
        if( TA_CMD(*poly) == TA_CMD_POLYGON_CONTEXT ||
nkeynes@753
  1171
            TA_CMD(*poly) == TA_CMD_SPRITE_CONTEXT ) {
nkeynes@753
  1172
            return poly;
nkeynes@753
  1173
        }
nkeynes@753
  1174
    }
nkeynes@753
  1175
    return NULL;
nkeynes@753
  1176
}
nkeynes@189
  1177
nkeynes@189
  1178
/**
nkeynes@189
  1179
 * Write a block of data to the tile accelerator, adding the data to the 
nkeynes@189
  1180
 * current scene. We don't make any particular attempt to interpret the data
nkeynes@189
  1181
 * at this stage, deferring that until render time.
nkeynes@189
  1182
 *
nkeynes@189
  1183
 * Currently copies the data verbatim to the vertex buffer, processing only
nkeynes@189
  1184
 * far enough to generate the correct end-of-list events. Tile buffer is
nkeynes@189
  1185
 * entirely ignored.
nkeynes@189
  1186
 */
nkeynes@429
  1187
void pvr2_ta_write( unsigned char *buf, uint32_t length )
nkeynes@189
  1188
{
nkeynes@189
  1189
    if( ta_status.debug_output ) {
nkeynes@736
  1190
        fwrite_dump32( (uint32_t *)buf, length, stderr );
nkeynes@189
  1191
    }
nkeynes@189
  1192
nkeynes@189
  1193
    for( ; length >=32; length -= 32 ) {
nkeynes@736
  1194
        pvr2_ta_process_block( buf );
nkeynes@736
  1195
        buf += 32;
nkeynes@189
  1196
    }
nkeynes@189
  1197
}
nkeynes@931
  1198
nkeynes@931
  1199
void FASTCALL pvr2_ta_write_burst( sh4addr_t addr, unsigned char *data )
nkeynes@931
  1200
{
nkeynes@931
  1201
    if( ta_status.debug_output ) {
nkeynes@931
  1202
        fwrite_dump32( (uint32_t *)data, 32, stderr );
nkeynes@931
  1203
    }
nkeynes@931
  1204
    pvr2_ta_process_block( data );
nkeynes@931
  1205
}
.