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lxdream.org :: lxdream/src/cocoaui/paths_osx.m
lxdream 0.9.1
released Jun 29
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filename src/cocoaui/paths_osx.m
changeset 965:fc39a6608851
next1021:848db285a184
author nkeynes
date Thu Jan 15 07:21:34 2009 +0000 (13 years ago)
permissions -rw-r--r--
last change Add missed paths_osx.m from previous commit
file annotate diff log raw
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/**
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 * $Id: cocoaui.c 863 2008-09-06 05:21:57Z nkeynes $
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 *
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 * Cocoa builds need to use different paths from ordinary builds, since
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 * the message catalogs, default config, etc are all bundle-relative.
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 * Otherwise paths use the standard unix install paths
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 *
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 * Copyright (c) 2008 Nathan Keynes.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 */
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#include <string.h>
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#include "lxdream.h"
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#include <AppKit/AppKit.h>
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static char *bundle_resource_path = NULL;
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static char *get_bundle_resource_path()
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{
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    if( bundle_resource_path == NULL ) {
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        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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        NSString *resourcePath = [[NSBundle mainBundle] resourcePath];
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        bundle_resource_path = strdup([resourcePath UTF8String]);
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        [pool release];
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    }
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    return bundle_resource_path;    
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}
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const char *get_sysconf_path()
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{
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    return get_bundle_resource_path();
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}
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const char *get_locale_path()
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{
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    return get_bundle_resource_path();
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}
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.