filename | src/pvr2/pvr2.h |
changeset | 953:f4a156508ad1 |
prev | 886:2bc6d2329cce |
next | 1066:ddffe9d2b332 |
author | nkeynes |
date | Mon Jan 26 07:26:24 2009 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Add read_byte_for_write mem function for correct implementation of AND.B and friends with TLB enabled. Add read_byte and read_long MMIO stubs to do correct sign extension of IO reads |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/pvr2.h Mon Oct 20 05:08:31 2008 +00001.2 +++ b/src/pvr2/pvr2.h Mon Jan 26 07:26:24 2009 +00001.3 @@ -134,6 +134,8 @@1.5 /****************************** Frame Buffer *****************************/1.7 +extern unsigned char pvr2_main_ram[];1.8 +1.9 /**1.10 * Write a block of data to an address in the DMA range (0x10000000 -1.11 * 0x13FFFFFF), ie TA, YUV, or texture ram.1.12 @@ -219,6 +221,8 @@1.13 */1.14 void pvr2_ta_write( unsigned char *buf, uint32_t length );1.16 +void FASTCALL pvr2_ta_write_burst( sh4addr_t addr, unsigned char *buf );1.17 +1.18 /**1.19 * Find the first polygon or sprite context in the supplied buffer of TA1.20 * data.
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