filename | src/pvr2/gl_slsrc.c |
changeset | 652:231ca5cbd397 |
prev | 645:a7392098299c |
author | nkeynes |
date | Wed Mar 26 11:56:12 2008 +0000 (14 years ago) |
branch | lxdream-render |
permissions | -rw-r--r-- |
last change | Fix perspective correction (at least for those with shader support) |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/gl_slsrc.c Thu Mar 06 08:22:00 2008 +00001.2 +++ b/src/pvr2/gl_slsrc.c Wed Mar 26 11:56:12 2008 +00001.3 @@ -6,8 +6,9 @@1.4 \n\1.5 void main()\n\1.6 {\n\1.7 - gl_Position = ftransform();\n\1.8 -// gl_Position.z = log(gl_Vertex.z);\n\1.9 + vec4 tmp = ftransform();\n\1.10 + float w = gl_Vertex.z;\n\1.11 + gl_Position = tmp * w;\n\1.12 gl_FrontColor = gl_Color;\n\1.13 gl_FrontSecondaryColor = gl_SecondaryColor;\n\1.14 gl_TexCoord[0] = gl_MultiTexCoord0;\n\
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