filename | src/pvr2/pvr2.h |
changeset | 1280:38f2b0e60261 |
prev | 1275:83b15705cdde |
next | 1282:9f445c5e252b |
author | nkeynes |
date | Wed Mar 21 14:45:27 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Make sure we destroy the render buffers as part of the GL shutdown (fixes bug with render buffers not being recreated when we re-init the GL). |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/pvr2.h Tue Mar 20 08:29:38 2012 +10001.2 +++ b/src/pvr2/pvr2.h Wed Mar 21 14:45:27 2012 +10001.3 @@ -296,6 +296,11 @@1.5 void pvr2_destroy_render_buffer( render_buffer_t buffer );1.7 +/**1.8 + * Destroy all open render buffers1.9 + */1.10 +void pvr2_destroy_render_buffers( void );1.11 +1.13 /**1.14 * Structure to hold a complete unpacked vertex (excluding modifier
.