1.1 --- a/src/pvr2/ta.c Mon Mar 13 12:39:07 2006 +0000
1.2 +++ b/src/pvr2/ta.c Wed Mar 15 13:16:50 2006 +0000
1.5 - * $Id: ta.c,v 1.2 2006-03-13 12:39:07 nkeynes Exp $
1.6 + * $Id: ta.c,v 1.3 2006-03-15 13:16:50 nkeynes Exp $
1.8 * PVR2 Tile Accelerator support. In principle this does a lot more work
1.9 * than is currently implemented - we cheat. A lot.
1.11 unsigned int type = (cmd_list[i].command >> 24) & 0xFF;
1.12 if( type == 0xE0 || type == 0xF0 ) {
1.13 struct vertex_type1 *vert = (struct vertex_type1 *)&cmd_list[i];
1.14 - DEBUG( "PVR2 vrt: %f %f %f %08X %08X %08X %f", vert->x, vert->y, vert->z, vert->blank, vert->blank2, vert->col, vert->f );
1.15 + // DEBUG( "PVR2 vrt: %f %f %f %08X %08X %08X %f", vert->x, vert->y, vert->z, vert->blank, vert->blank2, vert->col, vert->f );
1.17 - DEBUG( "PVR2 cmd: %08X %08X %08X %08X %08X %08X %08X %08X", cmd_list[i].command, cmd_list[i].param1, cmd_list[i].param2, cmd_list[i].texture, cmd_list[i].alpha, cmd_list[i].red, cmd_list[i].green, cmd_list[i].blue );
1.18 + // DEBUG( "PVR2 cmd: %08X %08X %08X %08X %08X %08X %08X %08X", cmd_list[i].command, cmd_list[i].param1, cmd_list[i].param2, cmd_list[i].texture, cmd_list[i].alpha, cmd_list[i].red, cmd_list[i].green, cmd_list[i].blue );