filename | README |
changeset | 1:eea311cfd33e |
author | nkeynes |
date | Fri Sep 17 20:08:50 2010 +1000 (13 years ago) |
permissions | -rw-r--r-- |
last change | Refactor shader management to support multiple programs, which are all defined in the shaders.glsl, rather than split up into one file per fragment. |
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