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lxdream 0.9.1
released Jun 29
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filename configure.in
changeset 687:6bdc2b7032ea
prev681:1755a126b109
next697:479b8c213f61
author nkeynes
date Sat Jun 14 11:54:15 2008 +0000 (11 years ago)
permissions -rw-r--r--
last change Change colour params to float
Convert background processing over to scene structure (fixes some depth issues as well)
Add color unclamp when supported
file annotate diff log raw
1.1 --- a/configure.in Sun Jun 01 00:47:45 2008 +0000
1.2 +++ b/configure.in Sat Jun 14 11:54:15 2008 +0000
1.3 @@ -139,6 +139,7 @@
1.4 AC_CHECK_FUNC(glGenFramebuffersEXT, [ AC_DEFINE([HAVE_OPENGL_FBO],1,[Have EXT_framebuffer_object support]) ], [])
1.5 AC_CHECK_FUNC(glCreateShader, [ AC_DEFINE([HAVE_OPENGL_SHADER],1,[Have 2.0 shader support]) ], [])
1.6 AC_CHECK_FUNC(glCreateShaderObjectARB, [ AC_DEFINE([HAVE_OPENGL_SHADER_ARB],1,[Have ARB shader support]) ], [])
1.7 +AC_CHECK_FUNC(glClampColorARB, [ AC_DEFINE([HAVE_OPENGL_CLAMP_COLOR],1,[Have Color Clamp]) ], [])
1.8
1.9
1.10 dnl Check for a supported cpu target for translation purposes
.