filename | src/pvr2/glutil.h |
changeset | 687:6bdc2b7032ea |
prev | 669:ab344e42bca9 |
next | 736:a02d1475ccfd |
author | nkeynes |
date | Sat Jun 14 11:54:15 2008 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Change colour params to float Convert background processing over to scene structure (fixes some depth issues as well) Add color unclamp when supported |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/glutil.h Mon May 12 10:00:13 2008 +00001.2 +++ b/src/pvr2/glutil.h Sat Jun 14 11:54:15 2008 +00001.3 @@ -19,6 +19,7 @@1.4 #ifndef lxdream_glutil_H1.5 #define lxdream_glutil_H1.7 +#include <stdio.h>1.8 #include "display.h"1.10 /**1.11 @@ -29,6 +30,11 @@1.12 gboolean isGLExtensionSupported( const char *extension );1.14 /**1.15 + * Dump GL information to the output stream, usually for debugging purposes1.16 + */1.17 +void glPrintInfo( FILE *out );1.18 +1.19 +/**1.20 * Test if secondary color (GL_COLOR_SUM) is supported.1.21 */1.22 gboolean isGLSecondaryColorSupported();
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