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lxdream.org :: lxdream/src/drivers/video_glx.c :: diff
lxdream 0.9.1
released Jun 29
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filename src/drivers/video_glx.c
changeset 635:76c63aac3590
prev606:23029426ab8f
next639:162ee7614b60
author nkeynes
date Thu Feb 14 13:54:11 2008 +0000 (15 years ago)
branchlxdream-render
permissions -rw-r--r--
last change Commit render work in progress. Main changes:
* Preliminary OSMesa support
* Move the generic gl code out to pvr2/
* Implement scene data structure + reader
* Remove the 1/z adjustments
file annotate diff log raw
1.1 --- a/src/drivers/video_glx.c Fri Jan 25 05:52:51 2008 +0000
1.2 +++ b/src/drivers/video_glx.c Thu Feb 14 13:54:11 2008 +0000
1.3 @@ -16,12 +16,14 @@
1.4 * GNU General Public License for more details.
1.5 */
1.6
1.7 +#include <string.h>
1.8 #include "display.h"
1.9 -#include "pvr2/pvr2.h"
1.10 -#include "drivers/gl_common.h"
1.11 #include <X11/Xlib.h>
1.12 #include <GL/glx.h>
1.13 +#include "pvr2/pvr2.h"
1.14 +#include "pvr2/glutil.h"
1.15 #include "drivers/video_glx.h"
1.16 +#include "drivers/video_gl.h"
1.17
1.18 /**
1.19 * General X11 parameters. The front-end driver is expected to set this up
1.20 @@ -168,6 +170,13 @@
1.21 WARN( "Not using direct rendering - this is likely to be slow" );
1.22 }
1.23
1.24 + if( glsl_is_supported() ) {
1.25 + //if( !glsl_load_shaders( glsl_vertex_shader_src, glsl_fragment_shader_src ) ) {
1.26 + if( !glsl_load_shaders( glsl_vertex_shader_src, NULL ) ) {
1.27 + WARN( "Unable to load GL shaders" );
1.28 + }
1.29 + }
1.30 +
1.31 texcache_gl_init();
1.32 video_x11_display = display;
1.33 video_x11_window = window;
.