1.1 --- a/RELEASE_NOTES Wed Jul 30 02:26:42 2008 +0000
1.2 +++ b/RELEASE_NOTES Wed Jun 03 11:37:10 2009 +0000
1.4 -Release notes for lxdream 0.8.4
1.5 +Release notes for lxdream 0.9 "Shiny"
1.6 ===================================================
1.8 -Please note that this is still an alpha release - many things are not yet
1.9 -implemented, it has many bugs (especially wrt rendering), and it's
1.10 -not likely to run at 100% speed.
1.11 +Lxdream 0.9 is considerably more stable and accurate than the 0.8 series
1.12 +(thanks more to a huge number of bugfixes than anything else), and the
1.13 +majority of software can be expected to "just work" with minimal problems.
1.15 -Having said all that, some games are known to run to at least
1.16 -some degree (aka everything we've tried), and most homebrew works
1.17 -perfectly or nearly so - feel free to experiment and let us
1.19 +Nevertheless this should still be considered an alpha release, with many
1.20 +unimplemented features remaining. You're unlikely to see 'perfect' emulation,
1.21 +and we're nowhere near being bug-compatible (in other words, don't expect your
1.22 +code to work on the real hardware just because it runs correctly in lxdream).
1.24 +Changes since 0.8.4
1.25 +-------------------
1.26 +* Improved accuracy + compatibility (many bugfixes)
1.28 +* Render-to-texture support
1.30 +* Light-gun support
1.34 +The following are known problems in 0.9 that will be fixed in the next major
1.35 +release - in other words, you don't need to report them - we already know :)
1.37 +* Graphic artifacts related to translucent triangle intersections, sorting errors
1.38 + and/of lack of depth precision.
1.40 +* MMU address translation (eg linux, wince, etc) is painfully slow to the
1.41 + point of unusability.
1.43 +* The SH4 emulation is not cycle accurate, and (by default) usually runs
1.44 + slower than the real one. This cause some programs to have timing problems
1.45 + or to break completely. In some cases this can be worked around by
1.46 + adjusting the CPU scaling factor (-m command line option)
1.48 +* Audio quality generally ranges from poor to horrible, interrupted by the
1.49 + occasional bit of fair-to-middling sound.
1.51 +System requirements
1.52 +-------------------
1.55 + Current (2008 or later) ATI or NVidia binary OpenGL drivers
1.56 + - If anyone wants to fix the free drivers, lxdream specifically
1.57 + requires a working implementation of either the EXT_framebuffer_object
1.58 + or GLX_SGIX_pbuffer extensions.
1.61 + System 10.4 or later
1.67 +From the base directory
1.70 +~$ make install (optional, GTK only)
1.81 * Initial IO event system (not widely used yet)
1.82 * Lots of bugfixes throughout the system
1.86 -The following are known bugs (as opposed to missing features) that will be
1.87 -fixed in the next release, but are too large to be fixed for this version:
1.89 -* Graphic artifacts related to triangle sorting and/of lack of depth
1.92 -System requirements
1.93 --------------------
1.96 - OpenGL drivers with EXT_framebuffer_object or GLX PBuffer support
1.97 - - Currently this means either the ATI or NVidia binary drivers.
1.100 - System 10.4 or later
1.106 -From the base directory
1.109 -~$ make install (optional)