filename | src/aica/audio.h |
changeset | 434:8af49a412d92 |
prev | 111:230243c2b520 |
next | 463:0655796f9bb5 |
author | nkeynes |
date | Tue Oct 09 11:37:36 2007 +0000 (13 years ago) |
permissions | -rw-r--r-- |
last change | Fix ADPCM (to some degree at least) Fix key-on/off (triggers all channels at once) |
file | annotate | diff | log | raw |
1.1 --- a/src/aica/audio.h Thu Mar 16 12:41:59 2006 +00001.2 +++ b/src/aica/audio.h Tue Oct 09 11:37:36 2007 +00001.3 @@ -1,5 +1,5 @@1.4 /**1.5 - * $Id: audio.h,v 1.7 2006-03-16 12:41:59 nkeynes Exp $1.6 + * $Id: audio.h,v 1.8 2007-10-09 11:37:36 nkeynes Exp $1.7 *1.8 * Audio engine, ie the part that does the actual work.1.9 *1.10 @@ -37,7 +37,7 @@1.12 typedef struct audio_channel {1.13 gboolean active;1.14 - uint32_t posn;1.15 + uint32_t posn; /* current sample #, 0 = first sample */1.16 uint32_t posn_left;1.17 uint32_t start;1.18 uint32_t end;1.19 @@ -49,7 +49,6 @@1.20 int sample_format;1.21 /* Envelope etc stuff */1.22 /* ADPCM */1.23 - int adpcm_nibble; /* 0 = low nibble, 1 = high nibble */1.24 int adpcm_step;1.25 int adpcm_predict;1.26 } *audio_channel_t;1.27 @@ -102,6 +101,7 @@1.28 */1.29 audio_channel_t audio_get_channel( int channel );1.31 +void audio_start_stop_channel( int channel, gboolean start );1.32 void audio_start_channel( int channel );1.33 void audio_stop_channel( int channel );
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