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lxdream 0.9.1
released Jun 29
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filename STATUS
changeset 354:8bf6587e1f9b
prev176:8be4abcaa454
next896:433ac65ca5eb
author nkeynes
date Sun Feb 11 10:15:23 2007 +0000 (12 years ago)
permissions -rw-r--r--
last change Update release notes for M2 release
file annotate diff log raw
1.1 --- a/STATUS Tue Jun 27 11:12:22 2006 +0000
1.2 +++ b/STATUS Sun Feb 11 10:15:23 2007 +0000
1.3 @@ -4,13 +4,13 @@
1.4 General issues
1.5 - No dynamic recompilation yet
1.6 - Slow (not performance optimized yet at all. See above).
1.7 - - No I/O timing whatsoever except at a timeslice level for audio/video.
1.8 + - No I/O timing whatsoever except for video events.
1.9 (ie DMA, rendering, GD-Rom operations need to take > 0 ms to complete)
1.10
1.11 SH4 Core
1.12 + Base instruction set (Complete?)
1.13 - No MMU support (address translation, TLB, etc)
1.14 - - No user-mode support
1.15 + - no FPU exceptions
1.16 - Not remotely cycle-correct timing
1.17
1.18 SH4 On-chip peripherals
1.19 @@ -46,20 +46,17 @@
1.20
1.21 PVR2 GPU
1.22 TA
1.23 - + Quick-n-dirty hack job to store the TA command lists in the poly
1.24 - buffer and nothing else. Not remotely correct.
1.25 - - Doesn't support 16-dword vertexes
1.26 + - Functionally complete
1.27 + - Some bugs/error behaviour not implemented
1.28 + - No timing support
1.29 Render
1.30 + Basic opaque and translucent polygon support
1.31 + Depth buffer, alpha blend, most poly modes
1.32 - - No translucent poly sorting
1.33 + - Basic translucent poly sorting
1.34 - No modifier volumes
1.35 - - No sprites
1.36 - - No specular highlight
1.37 - - No 16-dword vertexes
1.38 + - No fogging
1.39 Texture
1.40 - + Most texture formats supported
1.41 - - No support for VQ decompression
1.42 + + All texture formats supported except bump maps
1.43
1.44 GD-Rom
1.45 IDE interface
.