filename | src/pvr2/rendbkg.c |
changeset | 331:a6048d3a9a79 |
prev | 239:e5cd6b2d4586 |
next | 339:95b084ec9cb3 |
author | nkeynes |
date | Mon Jan 29 11:24:44 2007 +0000 (17 years ago) |
permissions | -rw-r--r-- |
last change | Get render size from the tile segment array Set near clip to just 0 rather than scanning the scene Fixup modulate RGB to force fragment alpha to 1.0 Add some debugging fprintfs |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/rendbkg.c Fri Dec 15 10:17:30 2006 +00001.2 +++ b/src/pvr2/rendbkg.c Mon Jan 29 11:24:44 2007 +00001.3 @@ -1,5 +1,5 @@1.4 /**1.5 - * $Id: rendbkg.c,v 1.4 2006-12-15 10:17:30 nkeynes Exp $1.6 + * $Id: rendbkg.c,v 1.5 2007-01-26 01:37:39 nkeynes Exp $1.7 *1.8 * PVR2 background renderer.1.9 *1.10 @@ -163,7 +163,7 @@1.11 float *vertexf = (float *)vertexes;1.12 result[i].x = vertexf[0];1.13 result[i].y = vertexf[1];1.14 - result[i].z = vertexf[2];1.15 + result[i].z = 1/vertexf[2];1.16 uint32_t argb;1.17 if( POLY1_TEXTURED(*polygon) ) {1.18 if( POLY1_UV16(*polygon) ) {
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