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lxdream.org :: lxdream/src/Makefile.am :: diff
lxdream 0.9.1
released Jun 29
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filename src/Makefile.am
changeset 1130:5f56fc931112
prev1125:9dd5dee45db9
next1145:45674791c6ad
author nkeynes
date Fri Oct 29 07:52:45 2010 +1000 (13 years ago)
permissions -rw-r--r--
last change Fix triangle extraction when the tile entry is a triangle but the polygon is
actually a strip (lead to extracting too many triangles)
file annotate diff log raw
1.1 --- a/src/Makefile.am Mon Sep 13 10:13:42 2010 +1000
1.2 +++ b/src/Makefile.am Fri Oct 29 07:52:45 2010 +1000
1.3 @@ -27,9 +27,9 @@
1.4
1.5 TESTS = test/testxlt
1.6 BUILT_SOURCES = sh4/sh4core.c sh4/sh4dasm.c sh4/sh4x86.c sh4/sh4stat.c \
1.7 - pvr2/gl_slsrc.c drivers/mac_keymap.h version.c
1.8 + pvr2/shaders.def pvr2/shaders.h drivers/mac_keymap.h version.c
1.9 CLEANFILES = sh4/sh4core.c sh4/sh4dasm.c sh4/sh4x86.c sh4/sh4stat.c \
1.10 - pvr2/gl_slsrc.c drivers/mac_keymap.h version.c \
1.11 + pvr2/shaders.def pvr2/shaders.h drivers/mac_keymap.h version.c \
1.12 audio_alsa.lo audio_sdl.lo audio_esd.lo audio_pulse.lo input_lirc.lo \
1.13 lxdream_dummy.lo
1.14
1.15 @@ -58,7 +58,7 @@
1.16 pvr2/pvr2.c pvr2/pvr2.h pvr2/pvr2mem.c pvr2/pvr2mmio.h \
1.17 pvr2/tacore.c pvr2/rendsort.c \
1.18 pvr2/texcache.c pvr2/yuv.c pvr2/rendsave.c pvr2/scene.c pvr2/scene.h \
1.19 - pvr2/gl_sl.c pvr2/gl_slsrc.c pvr2/glutil.c pvr2/glutil.h pvr2/glrender.c \
1.20 + pvr2/gl_sl.c pvr2/shaders.h pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h pvr2/glrender.c \
1.21 pvr2/vertex.glsl pvr2/fragment.glsl \
1.22 maple/maple.c maple/maple.h \
1.23 maple/controller.c maple/kbd.c maple/mouse.c maple/lightgun.c maple/vmu.c \
1.24 @@ -254,9 +254,10 @@
1.25 sh4/sh4stat.c: gendec sh4/sh4.def sh4/sh4stat.in
1.26 $(mkdir_p) `dirname $@`
1.27 ./gendec $(srcdir)/sh4/sh4.def $(srcdir)/sh4/sh4stat.in -o $@
1.28 -pvr2/gl_slsrc.c: genglsl pvr2/vertex.glsl pvr2/fragment.glsl
1.29 +pvr2/shaders.def: genglsl pvr2/shaders.glsl
1.30 $(mkdir_p) `dirname $@`
1.31 - ./genglsl $(srcdir)/pvr2/vertex.glsl $(srcdir)/pvr2/fragment.glsl $@
1.32 + ./genglsl $(srcdir)/pvr2/shaders.glsl $@
1.33 +pvr2/shaders.h: pvr2/shaders.def
1.34 drivers/mac_keymap.h: drivers/mac_keymap.txt drivers/genkeymap.pl
1.35 $(mkdir_p) `dirname $@`
1.36 $(srcdir)/drivers/genkeymap.pl mac $(srcdir)/drivers/mac_keymap.txt > $@
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