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lxdream 0.9.1
released Jun 29
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filename configure
changeset 1212:d1117828f011
prev1211:eecdeb37934a
next1225:73dd41cb37a8
author nkeynes
date Wed Feb 15 17:54:51 2012 +1000 (12 years ago)
permissions -rw-r--r--
last change Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for
systems that don't provide the latter (and there's not really much
difference anyway).
Add macro wrangling for GL_DEPTH24_STENCIL8 format
file annotate diff log raw
1.1 --- a/configure Fri Feb 10 19:26:10 2012 +1000
1.2 +++ b/configure Wed Feb 15 17:54:51 2012 +1000
1.3 @@ -9751,6 +9751,8 @@
1.4
1.5 { echo "$as_me:$LINENO: checking support for fastcall calling conventions" >&5
1.6 echo $ECHO_N "checking support for fastcall calling conventions... $ECHO_C" >&6; };
1.7 +save_CFLAGS="$CFLAGS"
1.8 +CFLAGS="-Werror $save_CFLAGS"
1.9 if test "$cross_compiling" = yes; then
1.10
1.11 { echo "$as_me:$LINENO: result: no" >&5
1.12 @@ -9817,6 +9819,7 @@
1.13 fi
1.14
1.15
1.16 +CFLAGS="$save_CFLAGS"
1.17
1.18
1.19 { echo "$as_me:$LINENO: checking support for force inlining" >&5
.