filename | src/plugin.c |
changeset | 1075:1a21750d300c |
prev | 1071:182cfe43c09e |
next | 1296:30ecee61f811 |
author | nkeynes |
date | Wed Feb 15 17:54:51 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for systems that don't provide the latter (and there's not really much difference anyway). Add macro wrangling for GL_DEPTH24_STENCIL8 format |
file | annotate | diff | log | raw |
1.1 --- a/src/plugin.c Tue Jul 21 20:21:52 2009 +10001.2 +++ b/src/plugin.c Wed Feb 15 17:54:51 2012 +10001.3 @@ -102,7 +102,7 @@1.4 dlclose(so);1.5 return FALSE;1.6 }1.7 - INFO("Loaded %s '%s'", plugin_type_string[plugin->type], plugin->name);1.8 + DEBUG("Loaded %s '%s'", plugin_type_string[plugin->type], plugin->name);1.9 return TRUE;1.10 }1.12 @@ -152,6 +152,6 @@1.13 path = get_plugin_path();1.14 }1.16 - INFO( "Plugin directory: %s", path );1.17 + DEBUG( "Plugin directory: %s", path );1.18 return plugin_load_all( path );1.19 }
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