filename | test/testdisp.c |
changeset | 561:533f6b478071 |
prev | 272:fb6be85235e8 |
author | nkeynes |
date | Wed Feb 15 17:54:51 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for systems that don't provide the latter (and there's not really much difference anyway). Add macro wrangling for GL_DEPTH24_STENCIL8 format |
file | annotate | diff | log | raw |
1.1 --- a/test/testdisp.c Thu Jan 11 06:53:31 2007 +00001.2 +++ b/test/testdisp.c Wed Feb 15 17:54:51 2012 +10001.3 @@ -1,5 +1,5 @@1.4 /**1.5 - * $Id: testdisp.c,v 1.3 2007-01-11 06:53:31 nkeynes Exp $1.6 + * $Id$1.7 *1.8 * Display (2D) tests. Mainly tests video timing / sync (obviously1.9 * it can't actually test display output since there's no way of
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