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lxdream 0.9.1
released Jun 29
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filename test/timer.h
changeset 262:bc96e0b79308
prev225:e5cea6125580
author nkeynes
date Wed Feb 15 17:54:51 2012 +1000 (12 years ago)
permissions -rw-r--r--
last change Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for
systems that don't provide the latter (and there's not really much
difference anyway).
Add macro wrangling for GL_DEPTH24_STENCIL8 format
file annotate diff log raw
1.1 --- a/test/timer.h Wed Sep 20 09:52:32 2006 +0000
1.2 +++ b/test/timer.h Wed Feb 15 17:54:51 2012 +1000
1.3 @@ -1,5 +1,6 @@
1.4
1.5 void timer_start();
1.6 -long timer_gettime();
1.7 -long timer_stop();
1.8 -long timer_to_microsecs( long value );
1.9 +unsigned int timer_gettime();
1.10 +unsigned int timer_gettime_us();
1.11 +unsigned int timer_stop();
1.12 +unsigned int timer_to_microsecs( long value );
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