filename | src/pvr2/pvr2.h |
changeset | 1256:a9d29fe74bf3 |
prev | 1233:06923d1020de |
next | 1275:83b15705cdde |
author | nkeynes |
date | Sun Mar 04 21:10:12 2012 +1000 (8 years ago) |
permissions | -rw-r--r-- |
last change | Move glsl loading into common gl code, and set a display capability flag |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/pvr2.h Thu Feb 23 22:40:50 2012 +10001.2 +++ b/src/pvr2/pvr2.h Sun Mar 04 21:10:12 2012 +10001.3 @@ -316,7 +316,7 @@1.4 /**1.5 * Initialize the GL side of the texture cache (texture ids and such).1.6 */1.7 -void texcache_gl_init( gboolean withShaders );1.8 +void texcache_gl_init( );1.10 /**1.11 * Flush all textures and delete. The cache will be non-functional until
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