filename | src/display.h |
changeset | 669:ab344e42bca9 |
prev | 615:38b69ec2f4c8 |
next | 674:377d987db8f2 |
author | nkeynes |
date | Mon May 12 10:00:13 2008 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Cleanup most of the -Wall warnings (getting a bit sloppy...) Convert FP code to use fixed banks rather than indirect pointer (3-4% faster this way now) |
file | annotate | diff | log | raw |
1.1 --- a/src/display.h Mon Jan 28 11:17:15 2008 +00001.2 +++ b/src/display.h Mon May 12 10:00:13 2008 +00001.3 @@ -20,6 +20,8 @@1.4 #ifndef dream_video_H1.5 #define dream_video_H1.7 +#define GL_GLEXT_PROTOTYPES 11.8 +1.9 #include <stdint.h>1.10 #include <glib.h>1.11 #include "lxdream.h"1.12 @@ -153,13 +155,13 @@1.13 /**1.14 * Display a single frame using a previously rendered GL buffer.1.15 */1.16 - gboolean (*display_render_buffer)( render_buffer_t buffer );1.17 + void (*display_render_buffer)( render_buffer_t buffer );1.19 /**1.20 * Display a single blanked frame using a fixed colour for the1.21 * entire frame (specified in BGR888 format).1.22 */1.23 - gboolean (*display_blank)( uint32_t rgb );1.24 + void (*display_blank)( uint32_t rgb );1.26 /**1.27 * Copy the image data from the GL buffer to the target memory buffer,
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