filename | src/pvr2/gl_sl.c |
changeset | 669:ab344e42bca9 |
prev | 656:031d23fa6d0b |
next | 679:f5ae66677a49 |
author | nkeynes |
date | Mon May 12 10:00:13 2008 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Cleanup most of the -Wall warnings (getting a bit sloppy...) Convert FP code to use fixed banks rather than indirect pointer (3-4% faster this way now) |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/gl_sl.c Wed Apr 02 01:46:58 2008 +00001.2 +++ b/src/pvr2/gl_sl.c Mon May 12 10:00:13 2008 +00001.3 @@ -18,8 +18,6 @@1.4 * GNU General Public License for more details.1.5 */1.7 -#define GL_GLEXT_PROTOTYPES 11.8 -1.9 #include "lxdream.h"1.10 #include "display.h"1.11 #include "pvr2/glutil.h"1.12 @@ -107,7 +105,7 @@1.13 return pok;1.14 }1.16 -void glsl_enable_shader(gboolean en)1.17 +void glsl_enable_shaders(gboolean en)1.18 {1.19 if( glsl_program != 0 ) {1.20 if( en ) {1.21 @@ -200,7 +198,7 @@1.22 }1.25 -void glsl_enable_shader(gboolean en)1.26 +void glsl_enable_shaders(gboolean en)1.27 {1.28 if( glsl_program != 0 ) {1.29 if( en ) {1.30 @@ -231,4 +229,7 @@1.31 {1.32 }1.34 +void glsl_enable_shaders( gboolean enable )1.35 +{1.36 +}1.37 #endif
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