filename | src/pvr2/scene.c |
changeset | 669:ab344e42bca9 |
prev | 667:0e1ac8da75d9 |
next | 677:3ee62740ff8f |
author | nkeynes |
date | Mon May 12 10:00:13 2008 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Cleanup most of the -Wall warnings (getting a bit sloppy...) Convert FP code to use fixed banks rather than indirect pointer (3-4% faster this way now) |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/scene.c Sat Apr 19 02:39:37 2008 +00001.2 +++ b/src/pvr2/scene.c Mon May 12 10:00:13 2008 +00001.3 @@ -54,7 +54,10 @@1.4 struct pvr2_scene_struct pvr2_scene;1.6 static gboolean vbo_init = FALSE;1.7 +1.8 +#ifdef ENABLE_VERTEX_BUFFER1.9 static gboolean vbo_supported = FALSE;1.10 +#endif1.12 /**1.13 * Test for VBO support, and allocate all the system memory needed for the1.14 @@ -618,7 +621,7 @@1.15 fprintf( f, "Polygons: %d\n", pvr2_scene.poly_count );1.16 for( i=0; i<pvr2_scene.poly_count; i++ ) {1.17 struct polygon_struct *poly = &pvr2_scene.poly_array[i];1.18 - fprintf( f, " %08X ", ((char *)poly->context) - video_base );1.19 + fprintf( f, " %08X ", ((unsigned char *)poly->context) - video_base );1.20 switch( poly->vertex_count ) {1.21 case 3: fprintf( f, "Tri " ); break;1.22 case 4: fprintf( f, "Quad " ); break;
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