filename | src/pvr2/scene.h |
changeset | 669:ab344e42bca9 |
prev | 653:3202ff01d48e |
next | 687:6bdc2b7032ea |
author | nkeynes |
date | Mon May 12 10:00:13 2008 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Cleanup most of the -Wall warnings (getting a bit sloppy...) Convert FP code to use fixed banks rather than indirect pointer (3-4% faster this way now) |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/scene.h Fri Mar 28 12:32:25 2008 +00001.2 +++ b/src/pvr2/scene.h Mon May 12 10:00:13 2008 +00001.3 @@ -50,7 +50,10 @@1.4 void pvr2_scene_read(void);1.5 void pvr2_scene_shutdown();1.7 -extern char *video_base;1.8 +uint32_t pvr2_scene_buffer_width();1.9 +uint32_t pvr2_scene_buffer_height();1.10 +1.11 +extern unsigned char *video_base;1.13 /**1.14 * Maximum possible size of the vertex buffer. This is figured as follows:
.