1.1 --- a/src/tools/genglsl.c Tue Jan 01 05:08:38 2008 +0000
1.2 +++ b/src/tools/genglsl.c Thu Oct 30 23:56:59 2008 +0000
1.6 while( (ch = fgetc(in)) != EOF ) {
1.8 - fputc( '\\', out );
1.9 - } else if( ch == '\n') {
1.10 - fputs( "\\n\\", out );
1.13 + if( ch == '\"' ) {
1.14 + fputc( '\\', out );
1.15 + } else if( ch == '\n') {
1.16 + fputs( "\\n\\", out );
1.22 int main( int argc, char *argv[] )
1.25 - fprintf( stderr, "Usage: genglsl <vertex-shader-file> <fragment-shader-file> <output-file>\n");
1.27 + fprintf( stderr, "Usage: genglsl <vertex-shader-file> <fragment-shader-file> <output-file>\n");
1.31 FILE *vsin = fopen( argv[1], "ro" );
1.32 if( vsin == NULL ) {
1.33 - perror( "Unable to open vertex shader source" );
1.35 + perror( "Unable to open vertex shader source" );
1.39 FILE *fsin = fopen( argv[2], "ro" );
1.40 if( fsin == NULL ) {
1.41 - perror( "Unable to open fragment shader source" );
1.43 + perror( "Unable to open fragment shader source" );
1.47 FILE *out = fopen( argv[3], "wo" );
1.49 - perror( "Unable to open output file" );
1.51 + perror( "Unable to open output file" );
1.55 fprintf( out, "/**\n * This file is automatically generated - do not edit\n */\n\n" );