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lxdream 0.9.1
released Jun 29
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filename RELEASE_NOTES
changeset 177:e81b20f61ba8
next354:8bf6587e1f9b
author nkeynes
date Wed Jan 03 09:00:17 2007 +0000 (17 years ago)
permissions -rw-r--r--
last change Adjust timers when they're read rather than waiting until the next time
slice. Also temporarily cut the CPU time by 4.
Initialize the FRQCR register to 0x0E0A for convenience
file annotate diff log raw
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/RELEASE_NOTES Wed Jan 03 09:00:17 2007 +0000
1.3 @@ -0,0 +1,32 @@
1.4 +Release notes for Milestone 1 ("Smoke and Mirrors")
1.5 +===================================================
1.6 +
1.7 +This is an early development release. Most things don't work. Many things
1.8 +that do work only do so by sheer luck. Framerates are typically 1-4 frames
1.9 +per second on a 3Ghz P4. In short, don't expect to run any actual games on
1.10 +it at this stage (I have not even tried, myself).
1.11 +
1.12 +Having said that, the following are known to run with at least some degree of
1.13 +success:
1.14 +
1.15 + * Most KOS based demos, and a number of other demos (An exact inventory of
1.16 +working demos is not being maintained at this stage).
1.17 + * The BIOS bootstrap (you can boot NRG and CDI cd-rom images)
1.18 +
1.19 +System requirements
1.20 +-------------------
1.21 +GTK 2.0+
1.22 +Gnome 2.0+
1.23 +ESounD 2.36+ (if you want interrupted stuttery sound[0])
1.24 +GCC, Make, etc.
1.25 +
1.26 +[0] Actually the ARM chip can be run independently, in which case the
1.27 +performance is reasonably decent.
1.28 +
1.29 +Building
1.30 +--------
1.31 +From the base directory
1.32 +~$ ./configure
1.33 +~$ make
1.34 +~$ make install (optional)
1.35 +
.