filename | src/pvr2/render.c |
changeset | 221:cf5c6d326162 |
prev | 219:dfd3292143f2 |
next | 222:541d9d899aba |
author | nkeynes |
date | Tue Sep 12 08:38:38 2006 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Bug #0010 Move polygon macros to pvr2.h Implement background rendering more fully |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/render.c Tue Aug 29 08:12:13 2006 +00001.2 +++ b/src/pvr2/render.c Tue Sep 12 08:38:38 2006 +00001.3 @@ -1,5 +1,5 @@1.4 /**1.5 - * $Id: render.c,v 1.13 2006-08-29 08:12:13 nkeynes Exp $1.6 + * $Id: render.c,v 1.14 2006-09-12 08:38:38 nkeynes Exp $1.7 *1.8 * PVR2 Renderer support. This part is primarily1.9 *1.10 @@ -19,11 +19,6 @@1.11 #include "pvr2/pvr2.h"1.12 #include "asic.h"1.14 -static int pvr2_render_colour_format[8] = {1.15 - COLFMT_ARGB1555, COLFMT_RGB565, COLFMT_ARGB4444, COLFMT_ARGB1555,1.16 - COLFMT_RGB888, COLFMT_ARGB8888, COLFMT_ARGB8888, COLFMT_ARGB4444 };1.17 -1.18 -1.19 /**1.20 * Describes a rendering buffer that's actually held in GL, for when we need1.21 * to fetch the bits back to vram.
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