1.1 --- a/configure.in Wed Apr 16 12:43:52 2008 +0000
1.2 +++ b/configure.in Wed Apr 16 23:47:32 2008 +0000
1.4 [], [with_osmesa=no])
1.7 +dnl ------------ Check if we're building on Darwn --------------
1.9 +dnl For starters, do we have a working objective-c compiler?
1.10 +lxdream_save_cppflags="$CPPFLAGS"
1.11 +CPPFLAGS="$CPPFLAGS -x objective-c"
1.12 +AC_TRY_COMPILE([@interface Foo @end],, [
1.14 + AC_CHECK_HEADER([Cocoa/Cocoa.h], [
1.17 + LIBS="$LIBS -framework AppKit"
1.18 + LIBS="$LIBS -Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib -framework OpenGL"
1.19 + AC_DEFINE(HAVE_COCOA,[1],[Have Cocoa framework])
1.20 + AC_DEFINE(APPLE_BUILD,[1],[Building on an apple platform. Things are different...])
1.23 +], [CPPFLAGS="$lxdream_save_cppflags"] )
1.24 +AM_CONDITIONAL(GUI_COCOA, [test "$HAVE_COCOA" = 'yes'])
1.26 dnl ----------- Check for mandatory dependencies --------------
1.27 -dnl Building on MAC?
1.28 -AC_CHECK_HEADER([Cocoa/Cocoa.h], [
1.31 - LIBS="$LIBS -framework AppKit"
1.32 - LIBS="$LIBS -Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib -framework OpenGL"
1.33 - AC_DEFINE(HAVE_COCOA,[1],[Have Cocoa framework])
1.34 - AC_DEFINE(APPLE_BUILD,[1],[Building on an apple platform. Things are different...])
1.36 -AM_CONDITIONAL(GUI_CARBON, [test "$HAVE_COCOA" = 'yes'])
1.38 dnl Check for libpng (required)
1.39 PKG_CHECK_MODULES(LIBPNG, [libpng] )