filename | RELEASE_NOTES |
changeset | 1048:0c0947f79563 |
prev | 897:163b9ed7899c |
next | 1163:034252e0689d |
author | nkeynes |
date | Mon Nov 08 22:10:47 2010 +1000 (13 years ago) |
permissions | -rw-r--r-- |
last change | Suggest to the compiler a little more firmly that it inline the x86op functions (as these are nearly always called with constants, they can usually be reduced down pretty dramatically) |
file | annotate | diff | log | raw |
1.1 --- a/RELEASE_NOTES Fri Oct 24 10:37:19 2008 +00001.2 +++ b/RELEASE_NOTES Mon Nov 08 22:10:47 2010 +10001.3 @@ -1,22 +1,26 @@1.4 -Release notes for lxdream 0.9 "Shiny"1.5 +Release notes for lxdream 0.9.1 "Turtle"1.6 ===================================================1.8 -Lxdream 0.9 is considerably more stable and accurate than the 0.8 series1.9 -(thanks more to a huge number of bugfixes than anything else), and the1.10 -majority of software can be expected to "just work" with minimal problems.1.11 +Lxdream 0.9.1 is mostly a performance release (core emulation is a good1.12 +33-50% faster, although rendering performance is still bad), with a few new1.13 +features like VMU and LIRC support. As for 0.9, the majority of software can1.14 +be expected to "just work" with minimal problems.1.16 Nevertheless this should still be considered an alpha release, with many1.17 unimplemented features remaining. You're unlikely to see 'perfect' emulation,1.18 and we're nowhere near being bug-compatible (in other words, don't expect your1.19 code to work on the real hardware just because it runs correctly in lxdream).1.21 -Changes since 0.8.41.22 --------------------1.23 -* Improved accuracy + compatibility (many bugfixes)1.24 -* Shadow volumes1.25 -* Render-to-texture support1.26 -* Fogging1.27 -* Light-gun support1.28 +Changes since 0.91.29 +-----------------1.30 +* Lots of core performance improvements, especially with the MMU turned on1.31 +* VMU support (memory card only)1.32 +* GDB remote debugging support1.33 +* Quick-save states1.34 +* LIRC driver1.35 +* Now uses the ~/.lxdream directory (by default) to store runtime data1.36 +* Audio + input drivers are now built as plugins1.37 +* OSX: fullscreen support, minor UI improvements1.39 Known issues1.40 ------------1.41 @@ -26,8 +30,7 @@1.42 * Graphic artifacts related to translucent triangle intersections, sorting errors1.43 and/of lack of depth precision.1.45 -* MMU address translation (eg linux, wince, etc) is painfully slow to the1.46 - point of unusability.1.47 +* Rendering performance ranges from barely acceptable to abominable.1.49 * The SH4 emulation is not cycle accurate, and (by default) usually runs1.50 slower than the real one. This cause some programs to have timing problems1.51 @@ -64,6 +67,14 @@1.52 Older History1.53 ================1.55 +Changes since 0.8.41.56 +-------------------1.57 +* Improved accuracy + compatibility (many bugfixes)1.58 +* Shadow volumes1.59 +* Render-to-texture support1.60 +* Fogging1.61 +* Light-gun support1.62 +1.63 Changes since 0.8.31.64 -------------------1.65 * Fullly native Mac OS X support
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