filename | src/sh4/sh4x86.in |
changeset | 1218:be02e87f9f87 |
prev | 1216:defbd44429d8 |
next | 1263:b3de98d19faf |
author | nkeynes |
date | Sun Mar 04 21:28:48 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Fix have_shaders in glrender.c Set negative fog for lut when using shaders |
file | annotate | diff | log | raw |
1.1 --- a/src/sh4/sh4x86.in Mon Feb 13 19:59:19 2012 +10001.2 +++ b/src/sh4/sh4x86.in Sun Mar 04 21:28:48 2012 +10001.3 @@ -106,7 +106,6 @@1.4 xlat_block_begin_callback_t begin_callback;1.5 xlat_block_end_callback_t end_callback;1.6 gboolean fastmem;1.7 - gboolean profile_blocks;1.9 /* Allocated memory for the (block-wide) back-patch list */1.10 struct backpatch_record *backpatch_list;1.11 @@ -176,7 +175,6 @@1.12 sh4_x86.end_callback = NULL;1.13 sh4_translate_set_address_space( sh4_address_space, sh4_user_address_space );1.14 sh4_x86.fastmem = TRUE;1.15 - sh4_x86.profile_blocks = FALSE;1.16 sh4_x86.sse3_enabled = is_sse3_supported();1.17 x86_disasm_init();1.18 x86_set_symtab( x86_symbol_table, sizeof(x86_symbol_table)/sizeof(struct x86_symbol) );1.19 @@ -194,16 +192,6 @@1.20 sh4_x86.fastmem = flag;1.21 }1.23 -void sh4_translate_set_profile_blocks( gboolean flag )1.24 -{1.25 - sh4_x86.profile_blocks = flag;1.26 -}1.27 -1.28 -gboolean sh4_translate_get_profile_blocks()1.29 -{1.30 - return sh4_x86.profile_blocks;1.31 -}1.32 -1.33 /**1.34 * Disassemble the given translated code block, and it's source SH4 code block1.35 * side-by-side. The current native pc will be marked if non-null.1.36 @@ -522,7 +510,7 @@1.37 if( sh4_x86.begin_callback ) {1.38 CALL_ptr( sh4_x86.begin_callback );1.39 }1.40 - if( sh4_x86.profile_blocks ) {1.41 + if( sh4_profile_blocks ) {1.42 MOVP_immptr_rptr( sh4_x86.code + XLAT_ACTIVE_CODE_OFFSET, REG_EAX );1.43 ADDL_imms_r32disp( 1, REG_EAX, 0 );1.44 }
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