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lxdream 0.9.1
released Jun 29
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filename config.h.in
changeset 1228:8168aa94e6d7
prev1225:73dd41cb37a8
next1235:8da2f3dad9c0
author nkeynes
date Thu Feb 23 22:20:15 2012 +1000 (12 years ago)
permissions -rw-r--r--
last change Remove most of the remaining fixed-functionality in the shader rendering
path.
Rearrange the renderer to do each list for the full scene in turn, rather
than doing each tile completely
file annotate diff log raw
1.1 --- a/config.h.in Thu Feb 23 08:41:07 2012 +1000
1.2 +++ b/config.h.in Thu Feb 23 22:20:15 2012 +1000
1.3 @@ -109,6 +109,9 @@
1.4 /* Have glClearDepthf function */
1.5 #undef HAVE_OPENGL_CLEAR_DEPTHF
1.6
1.7 +/* Have glDrawBuffer function */
1.8 +#undef HAVE_OPENGL_DRAW_BUFFER
1.9 +
1.10 /* Have 2.0 framebuffer_object support */
1.11 #undef HAVE_OPENGL_FBO
1.12
1.13 @@ -124,7 +127,7 @@
1.14 /* Have ARB shader support */
1.15 #undef HAVE_OPENGL_SHADER_ARB
1.16
1.17 -/* Have glAreTexturesResident */
1.18 +/* Have glAreTexturesResident function */
1.19 #undef HAVE_OPENGL_TEX_RESIDENT
1.20
1.21 /* Building with the OSMesa video driver */
.