filename | src/pvr2/rendcore.c |
changeset | 352:f0df7a6d4703 |
prev | 351:41b7e55ee10f |
next | 429:e581b90c3fb3 |
author | nkeynes |
date | Sun Feb 11 10:09:32 2007 +0000 (17 years ago) |
permissions | -rw-r--r-- |
last change | Bug 27: Implement opengl framebuffer objects Rewrite much of the final video output stage. Now uses generic "render buffers", implemented on GL using framebuffer objects + textures. |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/rendcore.c Tue Feb 06 07:59:06 2007 +00001.2 +++ b/src/pvr2/rendcore.c Sun Feb 11 10:09:32 2007 +00001.3 @@ -1,5 +1,5 @@1.4 /**1.5 - * $Id: rendcore.c,v 1.18 2007-02-06 07:59:06 nkeynes Exp $1.6 + * $Id: rendcore.c,v 1.19 2007-02-11 10:09:32 nkeynes Exp $1.7 *1.8 * PVR2 renderer core.1.9 *1.10 @@ -159,7 +159,7 @@1.11 glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );1.12 break;1.13 }1.14 - glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, POLY2_TEX_BLEND(poly2) );1.15 +1.16 if( POLY2_TEX_CLAMP_U(poly2) ) {1.17 glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );1.18 } else {
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