filename | src/pvr2/scene.h |
changeset | 878:c498ba66e851 |
prev | 863:a5e5310061e2 |
next | 1066:ddffe9d2b332 |
author | nkeynes |
date | Thu Jun 25 01:15:25 2009 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Move configuration to .lxdream/lxdreamrc on *nix, Library/Application Support/Lxdream on OS X Create standard directories on first run Add current quick state to config file Refactor quick-state handling into dreamcast.c, and use the save directory |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/scene.h Sun Sep 28 01:09:51 2008 +00001.2 +++ b/src/pvr2/scene.h Thu Jun 25 01:15:25 2009 +00001.3 @@ -43,13 +43,11 @@1.5 struct polygon_struct {1.6 uint32_t *context;1.7 - int cull; // culling mode1.8 uint32_t vertex_count; // number of vertexes in polygon1.9 uint32_t tex_id;1.10 int32_t vertex_index; // index of first vertex in vertex buffer1.11 uint32_t mod_tex_id;1.12 int32_t mod_vertex_index; // index of first modified vertex in vertex buffer1.13 - float center_z;1.14 struct polygon_struct *next; // chain for tri/quad arrays1.15 };
.