1.1 --- a/src/drivers/gl_fbo.c Thu Oct 16 12:06:24 2008 +0000
1.2 +++ b/src/drivers/gl_fbo.c Fri Oct 22 20:55:32 2010 +1000
1.4 driver->read_render_buffer = gl_fbo_read_render_buffer;
1.6 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
1.7 - glDrawBuffer(GL_FRONT);
1.8 - glReadBuffer(GL_FRONT);
1.11 void gl_fbo_shutdown()
1.13 void gl_fbo_detach()
1.15 glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, 0 );
1.16 + /* Make sure texture attachment is not a current draw/read buffer */
1.17 glDrawBuffer( GL_FRONT );
1.18 glReadBuffer( GL_FRONT );