filename | src/pvr2/glutil.h |
changeset | 1245:01e0020adf88 |
prev | 1236:d93175c36387 |
next | 1256:a9d29fe74bf3 |
author | nkeynes |
date | Fri Mar 02 23:49:10 2012 +1000 (8 years ago) |
permissions | -rw-r--r-- |
last change | Android WIP: * Rename gui_jni.c to gui_android.c - now quite android specific. * Implement generic EGL driver with very minimal Java wrapper * Run emulation in separate thread, and implement simple queue for inter-thread communication. * Add menu/action-bar items for start + reset |
view | annotate | diff | log | raw |
1 /**
2 * $Id$
3 *
4 * GL-based support functions
5 *
6 * Copyright (c) 2005 Nathan Keynes.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 */
19 #ifndef lxdream_glutil_H
20 #define lxdream_glutil_H
22 #include <stdio.h>
23 #include "display.h"
25 #ifdef __cplusplus
26 extern "C" {
27 #endif
29 /**
30 * Test if a specific extension is supported. From opengl.org
31 * @param extension extension name to check for
32 * @return TRUE if supported, otherwise FALSE.
33 */
34 gboolean isGLExtensionSupported( const char *extension );
36 gboolean isOpenGLES2();
38 /**
39 * Dump GL information to the output stream, usually for debugging purposes
40 */
41 void glPrintInfo( FILE *out );
43 /**
44 * Check for a GL error and print a message if there is one
45 * @param context If not null, a string to be printed along side an error message
46 * @return FALSE if there was an error, otherwise TRUE
47 */
48 gboolean gl_check_error( const char *context );
49 /**
50 * Test if secondary color (GL_COLOR_SUM) is supported.
51 */
52 gboolean isGLSecondaryColorSupported();
54 gboolean isGLVertexBufferSupported();
55 gboolean isGLVertexRangeSupported();
56 gboolean isGLPixelBufferSupported();
57 gboolean isGLMultitextureSupported();
58 gboolean isGLMirroredTextureSupported();
59 GLint glGetMaxColourAttachments();
61 /****** Extension variant wrangling *****/
63 #if defined(GL_MIRRORED_REPEAT_ARB) && !defined(GL_MIRRORED_REPEAT)
64 #define GL_MIRRORED_REPEAT GL_MIRRORED_REPEAT_ARB
65 #endif
67 #if defined(GL_MAX_TEXTURE_UNITS_ARB) && !defined(GL_MAX_TEXTURE_UNITS)
68 #define GL_MAX_TEXTURE_UNITS GL_MAX_TEXTURE_UNITS_ARB
69 #endif
71 #if defined(GL_FRAMEBUFFER_EXT) && !defined(GL_FRAMEBUFFER)
72 #define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
73 #endif
75 #if defined(GL_RENDERBUFFER_EXT) && !defined(GL_RENDERBUFFER)
76 #define GL_RENDERBUFFER GL_RENDERBUFFER_EXT
77 #endif
79 #if defined(GL_COLOR_ATTACHMENT0_EXT) && !defined(GL_COLOR_ATTACHMENT0)
80 #define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
81 #endif
83 #if defined(GL_MAX_COLOR_ATTACHMENTS_EXT) && !defined(GL_MAX_COLOR_ATTACHMENTS)
84 #define GL_MAX_COLOR_ATTACHMENTS GL_MAX_COLOR_ATTACHMENTS_EXT
85 #endif
87 #if defined(GL_STENCIL_ATTACHMENT_EXT) && !defined(GL_STENCIL_ATTACHMENT)
88 #define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
89 #endif
91 #if defined(GL_DEPTH_ATTACHMENT_EXT) && !defined(GL_DEPTH_ATTACHMENT)
92 #define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
93 #endif
95 #if defined(GL_DEPTH_COMPONENT24_OES) && !defined(GL_DEPTH_COMPONENT24)
96 #define GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24_OES
97 #endif
99 #ifndef GL_DEPTH24_STENCIL8
100 #if defined(GL_DEPTH24_STENCIL8_EXT)
101 #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
102 #elif defined(GL_DEPTH24_STENCIL8_OES)
103 #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
104 #endif
105 #endif
107 #if defined(GL_FRAMEBUFFER_COMPLETE_EXT) && !defined(GL_FRAMEBUFFER_COMPLETE)
108 #define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
109 #endif
111 #if defined(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT) && !defined(GL_UNSIGNED_SHORT_1_5_5_5_REV)
112 #define GL_UNSIGNED_SHORT_1_5_5_5_REV GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
113 #endif
115 #if defined(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT) && !defined(GL_UNSIGNED_SHORT_4_4_4_4_REV)
116 #define GL_UNSIGNED_SHORT_4_4_4_4_REV GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
117 #endif
119 #if defined(GL_BGRA_EXT) && !defined(GL_BGRA)
120 #define GL_BGRA GL_BGRA_EXT
121 #endif
123 #if defined(HAVE_OPENGL_FBO_EXT) && !defined(HAVE_OPENGL_FBO)
124 #define glGenFramebuffers glGenFramebuffersEXT
125 #define glGenRenderbuffers glGenRenderbuffersEXT
126 #define glBindFramebuffer glBindFramebufferEXT
127 #define glDeleteFramebuffers glDeleteFramebuffersEXT
128 #define glDeleteRenderbuffers glDeleteRenderbuffersEXT
129 #define glBindFramebuffer glBindFramebufferEXT
130 #define glBindRenderbuffer glBindRenderbufferEXT
131 #define glRenderbufferStorage glRenderbufferStorageEXT
132 #define glFramebufferRenderbuffer glFramebufferRenderbufferEXT
133 #define glFramebufferTexture2D glFramebufferTexture2DEXT
134 #define glCheckFramebufferStatus glCheckFramebufferStatusEXT
135 #endif
138 /****** Shader handling (gl_sl.c) *****/
139 gboolean glsl_is_supported(void);
140 const char *glsl_get_version(void);
141 gboolean glsl_load_shaders( );
142 void glsl_unload_shaders(void);
143 void glsl_clear_shader();
145 /* Define an orthographic transform matrix, given the bounding box (assuming origin at 0) */
146 void defineOrthoMatrix( GLfloat *matrix, GLfloat width, GLfloat height, GLfloat znear, GLfloat zfar );
148 /* Convenience formatting function for driver use */
149 void fprint_extensions( FILE *out, const char *extensions );
151 #ifdef __cplusplus
152 }
153 #endif
155 #endif /* !lxdream_glutil_H */
.