filename | RELEASE_NOTES |
changeset | 483:e367f778447e |
prev | 403:1cf393db32f2 |
next | 623:95fcdcf2094c |
author | nkeynes |
date | Wed Dec 19 00:47:13 2007 +0000 (16 years ago) |
permissions | -rw-r--r-- |
last change | Fix video_gtk_init() not returning a failing status if the glx init failed Add a gtk-based blank method to prevent crash on expose |
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1 Release notes for lxdream 0.8
2 ===================================================
5 Please note that this is an alpha release - many things are not yet
6 implemented, it has many bugs (especially wrt rendering), and it's
7 not likely to run at 100% speed.
9 Having said all that, some games are known to run to at least
10 some degree (aka everything we've tried), and most homebrew works
11 perfectly or nearly so - feel free to experiment and let us
12 know how it goes.
14 Changes since Milestone 3
15 -------------------------
16 * Speed improvements (translation core now runs at roughly double the speed
17 of M3)
18 * GUI Overhaul - it's actually somewhat usable now. Also removed the gnome
19 dependency (now just needs GTK 2.0)
20 * Sound fixes (aka, some sound actually works now)
21 * A few minor bugfixes and tweaks.
23 Changes since Milestone 2
24 -------------------------
25 * Implemented the SH4 translation core
26 * A handful of minor bugfixes
28 No really, that's it. The good stuff is coming next version, honest
30 Changes since Milestone 1
31 -------------------------
32 * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a
33 quick hack to get something running. It's done for real now.
34 * Initial IO event system (not widely used yet)
35 * Lots of bugfixes throughout the system
37 Known issues
38 ------------
39 The following are known bugs (as opposed to missing features) that will be
40 fixed in the next release, but are too large to be fixed for this version:
42 * Polygons that are partially clipped by the view frustum can be distorted
43 quite badly
44 * Limited depth precision causes tearing of view on some scenes.
46 System requirements
47 -------------------
48 GTK 2.0+
49 ESounD 2.36+
50 OpenGL drivers with EXT_framebuffer_object support (any recent drivers should be
51 fine)
52 GCC, Make, etc.
54 Building
55 --------
56 From the base directory
57 ~$ ./configure
58 ~$ make
59 ~$ make install (optional)
61 Enjoy!
.