filename | test/timer.h |
changeset | 262:bc96e0b79308 |
prev | 225:e5cea6125580 |
author | nkeynes |
date | Mon Feb 05 08:52:59 2007 +0000 (17 years ago) |
permissions | -rw-r--r-- |
last change | Fix compressed mipmap textures (byte count was wrong) Change internal gl format to the simple versions - let the implementation use whatever's most efficient |
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2 void timer_start();
3 unsigned int timer_gettime();
4 unsigned int timer_gettime_us();
5 unsigned int timer_stop();
6 unsigned int timer_to_microsecs( long value );
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