filename | src/drivers/video_nsgl.m |
changeset | 964:f2f3c7612d06 |
next | 1076:18c164e8aec4 |
author | nkeynes |
date | Sun Jun 28 10:39:51 2009 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Remove -Wl,-z,defs from dpkg build Add explicit library deps (so that optional libs are Recommended/Suggested) Tweak copyright file |
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1 /**
2 * $Id$
3 *
4 * Cocoa (NSOpenGL) video driver
5 *
6 * Copyright (c) 2005 Nathan Keynes.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 */
19 #include <AppKit/NSOpenGL.h>
20 #include <Foundation/NSAutoreleasePool.h>
21 #include "drivers/video_nsgl.h"
22 #include "drivers/video_gl.h"
23 #include "pvr2/glutil.h"
25 static NSOpenGLContext *nsgl_context = nil;
27 gboolean video_nsgl_init_driver( NSView *view, display_driver_t driver )
28 {
29 NSAutoreleasePool *pool = [NSAutoreleasePool new];
30 NSOpenGLPixelFormatAttribute attributes[] = {
31 NSOpenGLPFAWindow,
32 // NSOpenGLPFADoubleBuffer,
33 NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)24,
34 (NSOpenGLPixelFormatAttribute)nil };
36 NSOpenGLPixelFormat *pixelFormat =
37 [[[NSOpenGLPixelFormat alloc] initWithAttributes: attributes] autorelease];
38 nsgl_context =
39 [[NSOpenGLContext alloc] initWithFormat: pixelFormat shareContext: nil];
40 [nsgl_context setView: view];
41 [nsgl_context makeCurrentContext];
42 [pool release];
43 if( gl_fbo_is_supported() ) {
44 gl_fbo_init(driver);
45 } else {
46 ERROR( "FBO not supported" );
47 return FALSE;
48 }
50 return TRUE;
51 }
53 void video_nsgl_update()
54 {
55 if( nsgl_context != nil ) {
56 [nsgl_context update];
57 }
58 }
60 void video_nsgl_make_current()
61 {
62 if( nsgl_context != nil ) {
63 [nsgl_context makeCurrentContext];
64 }
65 }
67 void video_nsgl_swap_buffers()
68 {
69 if( nsgl_context != nil ) {
70 [nsgl_context flushBuffer];
71 }
72 }
74 void video_nsgl_shutdown()
75 {
76 if( nsgl_context != nil ) {
77 [NSOpenGLContext clearCurrentContext];
78 [nsgl_context release];
79 nsgl_context = nil;
80 }
81 }
.